megatronx's Forum Posts

  • New concept

    Yo, Are you making those games or you just doing art? I really like that platformer with weird lead dude from few pages back.

    A stealth retro platformer! Website should be up soon with more details! This is an upcoming kickstarter title.

    Neat UI.

  • Yer, I like it.

  • Try "Set Scale to (1/480)*sprite.Y"

    480 being the set screen height.

    Or "Set Scale to 0.5+(1/480)*sprite.Y"

    so that mid screen is scale 1, original size.

    Wouldn't be better to use system's ScreenHeight instead of 480?

  • Try this:

    Create instance variables : PlayerWidth & PlayerHeight and set them to original size

    Then in event's

    -Is Player moving, every tick :

    ---set player size: Width to: varPlayerWidth + (Y/n), Height to: varPlayerHeight + (Y/n),

    where "n" is a number you will divide Y with so you won't get extremely huge character.

    You could try using scaling too, which will probably work better, but can't remember how to do it from top of my head.

  • Hi,

    I would like to request one extra condition "On any key down" for KB object. Reason is I'm making local multiplier game and I want to use same events for all player. Can't do it with "On any key pressed" as I need something that will do action every tick while any key is down, and when no input is made it is being ignored ( to keep performance as high obviously ).

    Thanks

    EDIT@ Ha! Suddenly sorted it without it! However still having "On any key down" would be useful. Also would like to request same option for PAD.

  • Does loading image files works in node-webkit? ( WIll it remove the old image from memory too? )

  • Save it in Dictionary or webstorage and load it back in new level. Look up tutorials to see how it is done.

  • No worries.

  • Still you got to put the tag name. Also have you tried moving SET MUTED up on the title screen, from field num 3 to field num 2? Also, got to layout should be last and not first action, because maybe it's going to layout without executing following actions.

  • I'm assuming that it is the "Angevin B" track, right? Type that name in to its tag. Also 0db is max volume, not the lowest. 0db is the ceiling.

  • Duplicate the object, rotate by 180, mirror it and pin to original object.

  • Can you post capx or at least a screenshot of your event sheet? ps. I'm on [163] so if you made capx in newer ver i wont be able to view it.

  • The way I do it is trough Node-Webkit Write action. Then you add it to project files trough c2, and request it using ajax. As in to the attachment (just not in this configuration but I think you're getting the point).

  • Laser, and if caught same pow-up twice then two lasers, automatically or manually shooting the bricks every couple of seconds. Bigger ball. Bigger several balls. Ball that destroys bricks in one touch. Ball that shoots lasers. Ball that on touch with a brick multiplies. Wider platform. Two platforms. Three platforms. Slower ball. Faster Ball. Explosive ball. Faster platform. Slower platform. No walls - ball loops on exiting the layout on sides. Safety net. ETC

    If you make loads of money, don't forget about me

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Same problem [163] might have been fixed in newer versions thought