Hi there,
I am making a game for the Gear 2 Neo smartwatch. I would like the game to detect screen orientation in order to show the start menu when the watch is on landscape. The problem is that if I understand well the detection method for Construct 2, it's comparing screen width and lenght and getting an answer from that. That's not going to work for a 320x320 screen... neither is a simple change of scale as the scale is exactly the same in landscape and portrait. How would I do that ?