Maykel's Forum Posts

  • Can you make example for me? Capx? thanks.

  • Thank you! But how well your animations are off?

  • <img src="https://www.dropbox.com/s/49jw0h3ebs2127l/t1.jpg" border="0" />

    I'm trying to make an eye move according to the angle of touch, I already have the sprites, animations representing the 24 angles. I am using the above method but the angle is reversed.

    Capx here.

    dropbox.com/s/p7mwldxxnwojl3m/Projeto%20S.capx

  • I have an animation, wish I could change the animations according to the angle in touch! Ex: If 15 � 12 animation set.

    Thank you!!

  • Wink, I saw your tutorial for resolution on all devices, plus the C2 has only Scale mode, there are some others like to do? You can send a sample Capx? Thank you! you can send an example Capx via dropbox to get a better sense?

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  • Hello, mystazsea, thanks for the reply, but I would Capx an example of how to make this work, an example that I can use for my app, work in all resolutions without problems. Ashley I've read this tutorial many times and did not understand how to do, you can send via drop box a working example? A Capx so I have visual concept of how to implement? Please, I'm stuck on this question the day! ;/

  • Hello, guys, I know there are several threads about resolutions for Android, but I would leave a link in dropbox, so that you could evaluate and tell me how to make this sample app, turn on all devices androids, uncut it resizes the game. Please help me, I've read several tutorials and still have questions ... Explain easily, preferably a valid solution and has utlizada! Thank you!

    dropbox.com/s/kopan4yyzibtq40/test.capx

  • Hello, Ashely here follows a file CAPX following more or less what you said, I wish you could help me, I want to know if the file so will run on all dispostivos androids, say all resolutions here's the link to the dropbox: dropbox.com/s/kopan4yyzibtq40/test.capx

  • Someone already posted on Google Play took issue with resolutions? Would you like an efficient method for the application to work well on all devices. Thank you and please help me!

  • Hello friend, I would like to know how you did for your game to run at all resolutions for android! Can you teach me? Hug and his game is very cool!

  • Thunder, you could teach to do this with the resolutions? To work on all of them? how to layolt and project exports by cocoonjs?

  • Thanks Ferrero. I found nothing definitive about resolutions which is too bad, since it is not possible to do this easily. Ashely could help us with it in a clearer way does not it?

  • Hello, guys. I have a test project that has a monster by touching the screen it moves.

    I'm having trouble towards the resolutions of different android devices, tested my app on my galaxy ace and it worked well, so I set the size of 320x480 layolt to your measurements, and let the scale as letterbox scale when tested on Galaxy Y , 320x240, the monster in the right part of the screen was not until the end, he got a limit. Duos and Galaxy S also same thing! How do I get a proper resolution and that this problem does not appear? Applied the window size to the resolution size of my cell phone 320.480 (portrait) what can I do to ensure that these problems do not arise in other devices.?

  • Thank you, I then just lay out the size of the resolution specifies eg 480x320 and then put in the letterbox scale properties? : D