Maxum's Forum Posts

  • Hey this is great gift on my birthday

    Thanks agian for all your hard work on Constuct.

    Have a Very Merry Christmas

  • Looks Like I am the Oldest so far at 44.

    LOL so do I win the new graphics card giveaway

    I can use a new ATI Radeon HD 4870 X2 graphics card.

  • Thanks Rich for looking in to this problem for me.

    Just so I have it straight, My CAP is OK , I just need to wait for the next build before I can save any changes to it agian.

  • Ashley If its not to much trouble could you take a look at the CAP.

    Is there any way to resave it so it works right?

    http://www.mediafire.com/file/3zo3w4uymzw/tanks%20test%2041.cap

    Thanks midnight for taking the time to look at it

  • If any one can load the CAP and then do a "Save As" to an other name in Construct 0977 . So I know if its the CAP or not that is the problem.

    The Cap Loads ok for me but I can not Save it

  • I am having a problem with all the CAP file made before Construct 0977. It will not let me save the file. I get an error about Saving this file you will not be able to load in older Ver. Constuct. But I am doing a "Save As" . It is acting like I am tring to over write the file. If I click ok then I get a bunch of errors then it bombs out of Construct.

    I can load the the files ok. All I get is the Directsound message about it is being taken out soon.

    It was working ok in Constuct 0967 as I was changing the sound over to the new system.

    http://www.mediafire.com/file/3zo3w4uymzw/tanks%20test%2041.cap

  • yes it does.

    Go all the way to the bottom , right hand side is the link.

  • Thanks Ashley for clearing that up for me.

  • Thanks linkman2004,

    I did the changes you said and that does fix my problem. I just wish I knew why it was working on the older build of Construct and not the newer one.

  • I am not sure what happend. This was working ok with Construct 0972. The number tags for the tanks are not showing up and picking by number is not working now.

    I upgraded to Construct 0976 so I can change the the sound to the new sound system, but it seems a lot more has changed. That broke my CAP.

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  • Hi linkman2004,

    I think I got a quick fix for you. I think your problem with the color selector box is the opacity setting.

    On the right hand side of the picture editor, right above the RGB / HSL tabs you have the O: (opacity) Setting you must have that set to "0" you need to set that back to "255". You than sould be able to pick colors agian. Or should I say you can see the colors you pick.

    I did this my self once. I wanted to make a transparent background so I set the O: (opacity) Setting to "0". Then I left the editor.

    The problem came in when I went back in to the editor, It save the settings for the O: (opacity) from last time. So when I was trying to pick colors nothing would come up. It took me a little bit to figure it out.

    I hope this helps you out.

  • I would like to try and use python too, but I am not sure on the right way to do it.

    Could some good kind person make a simple CAP with some python code added in it. To show the right way to do it. So I can see how python talks to Constuct.

  • Hi Ktel,

    [quote:3nu4s9ob]3) When I try to stop the player's sprite from moving outside the screen, the ship sticks for a while and it's really annoying for the player I use an event which checks if the Sprite's X (or Y) is less or equal to a max or min value and then if it's true I set the sprite's X (or Y) to that value. The ship can't move past that point, but when players wants to go away there is a slight delay.

    I think its easy fix for this one. Its in the Acceleration and Deceleration. If you set Acceleration to 10000 and Deceleration to 10000 in your ship object you will see the delay from moving away from the wall gone.

    The other thing you could look at is the checks you have for you ship and the walls.

    Ship.X Less or equal 50 then you change the Ship.X to 50.

    Which makes a little loop. Maybe set the Ship.X to 51

    By the way I like your graphics. I wish I could make my own graphics like that.

  • Thanks TheInstance for taking a close look in to this.

  • I think this is what you are looking for. I took out the bullet behavior, but i think it will work with it too. It will show you the total Distance Travelled for your object.

    link: http://www.savefile.com/files/1649760

    Edit:

    I see I forgot to put in two lines of code to reset the OldX and OldY when the object is remade after it goes out of the layout. It work fine untill you go out of the layout.