MattOglesby's Forum Posts

  • Inspired (Happy/Pop) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/inspired-happypop-99

    <p>An uplifting modern track featuring guitars, harp, piano, drums, and violins. 'Inspired' is the perfect happy-go-lucky theme.</p><p>Loops: Yes</p><p>Format: WAV</p><p>Length: 2:08</p>

    Use this topic to leave comments, ask questions and talk about Inspired (Happy/Pop)

  • Funky Rooster (Funk) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/funky-rooster-funk-101

    <p>'Funky Rooster' has the groove your game has been missing! Combining both synthy-electro sounds with that of a funky jazz band, the track delivers premium audio deliciousness.</p><p>Loops: Yes</p><p>Format: WAV</p><p>Length: 1:36</p>

    Use this topic to leave comments, ask questions and talk about Funky Rooster (Funk)

  • Happy Days (Happy/Fun) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/happy-days-happyfun-100

    <p>Happy Days is an upbeat track typical of RPGs and games for children.</p><p>From the start the track features pizzicato strings, xylophone, and harpsichord to lead you into the bouncy and cheerful melody.</p><p>Loop: Yes</p><p>Format: wav</p><p>Length: 1:52</p>

    Use this topic to leave comments, ask questions and talk about Happy Days (Happy/Fun)

  • Grind (Industrial) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/grind-industrial-103

    <p>'Grind' is an industrial, steam-punk inspired track which fuses ethnic drums, distorted guitars, and futuristic synths.</p><p>The track would compliment games set in an unknown and bizarre world.</p><p>Loop: Yes</p><p>Format: wav</p><p>Length: 1:25</p>

    Use this topic to leave comments, ask questions and talk about Grind (Industrial)

  • Riddle Me This (Puzzling) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/riddle-me-this-puzzling-105

    <p>'Riddle Me This' blends puzzling melodies with upbeat xylophones and pizzicato strings to deliver a great theme for your game!</p><p>Reminiscent of music found on your 16-bit consoles!</p><p>Loop: Yes</p><p>Format: Wav</p><p>Length: 1:13</p>

    Use this topic to leave comments, ask questions and talk about Riddle Me This (Puzzling)

  • Butterfly Town (Happy) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/butterfly-town-happy-106

    <p>'Butterfly Town' is inspired by the happy, peaceful towns often found in RPGs.</p><p>The theme is extremely laid back and features positive and happy melodies which guides the accompaniment through dynamic changes.</p><p>Instrumentation includes - violins, flute, piano, glockenspiel, pizzicato strings, and percussion.</p><p>Loop: Yes</p><p>Format: Wav</p><p>Length: 2:00</p>

    Use this topic to leave comments, ask questions and talk about Butterfly Town (Happy)

  • Welcome Palace (Happy) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/welcome-palace-happy-108

    <p>'Welcome Palace' is inspired by the regal settings often found in RPGs.</p><p>The theme is bouncy and positive, featuring a harpsichord to set the scene which is accompanied by clarinet, flute, and pizzicato strings.</p><p>Loop: Yes</p><p>Format: Wav</p><p>Length: 1:44</p>

    Use this topic to leave comments, ask questions and talk about Welcome Palace (Happy)

  • Peaceful Times (Happy) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/peaceful-times-happy-107

    <p>'Peaceful Times' is inspired by the happy, peaceful towns often found in RPGs.</p><p>The theme is laid back, bouncy, and happy. It features positive and happy melodies shared between the violin, flute, and clarinet.</p><p>Loop: Yes</p><p>Format: Wav</p><p>Length: 2:05</p>

    Use this topic to leave comments, ask questions and talk about Peaceful Times (Happy)

  • Electro Drive (Electro) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/electro-drive-electro-109

    <p>'Electro Drive' pumps up the volume and pushes the tempo. Inspired by the electronic riffs and beats of futuristic racing games, this track kicks you right in the chest with full electronic synthesizer goodness!</p><p>Loop: Yes</p><p>Format: Wav</p><p>Length: 1:29</p>

    Use this topic to leave comments, ask questions and talk about Electro Drive (Electro)

  • 40 minutes in the train... <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I'm interested in this - I'm a composer & sound designer, with lots of projects under my belt (including working with Scirra!).

    My site is mjomusic.co.uk and if you'd like to chat my Skype is mjomusic.co.uk

    Many thanks!

    Matt

    Edit - Just noticed how old this thread is!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Artist: Matt Oglesby

    Website: MJOMusic.co.uk

    I also created the original music and a selection of sound effects that are bundled with Construct 2.

    I am currently accepting custom audio requests for the creation of original music for your game. Head over to MJOMusic.co.uk to see my portfolio of tracks, as well as original sound effects.

    "Matt has a great work ethic, he provided bespoke high quality music and sound effects that matched our specification perfectly, and delivered them well ahead of our deadlines" - Thomas Gullen, Director Scirra Ltd.

    Thanks all!

  • I'm afraid I don't, but I'm working in Qu?bec, Canada. I'm curious to hear what kind of mod was that?

    And no worries for the question, this is an AMA after all. :D

    Ah maybe he was in France, not sure... We worked together on the Make Something Unreal contest on a mod called Atlantis. Quite a while ago now...

  • Hi there!

    I'm Matt and I helped bring some of the music and sound effects to Construct 2. I've always had a love for gaming and years ago I entered the Make Something Unreal contest for UT2003 and worked on the mods Atlantis and Frag.Ops - although I was actually lead animator on both of those teams.

    Anyway somewhere down the line I gave up animating and got back into music and here I am now. Graduated from the University of Hull with a degree in Creative Music Technology and set myself up as a freelance composer and sound designer and haven't looked back since...

    Great to be part of Construct and it's awesome seeing what you guys can come up with!

    Thanks!

  • This is going to be a strange question, but have you worked with a guy called Florent Guillame at Ubi? We worked on a mod a few years ago and I heard he got a job there!

    Apologies this is not a game design question...