matrixreal's Forum Posts

  • hi,

    i want to understand how to use tiled background

    i have parts of background (sized (650,250)

    what i use the 32x32 or 64x64 or 128x128 (the picture in tiled background) and after that resize it by mouse on layer ....

    thanks in advance

  • hi,

    i would like to know how you do to change sprite

    for exemple

    i have the same layout wich is played but with different sprite (player) that i select on firty layout !!!

    and every sprite have animation

    in my case i create different layout with the different sprite but i would like to know i there any solution to just change sprite on the same layout ? because it take me time to change all the action depending the sprite

    thanks

  • i don't understand what exactly "preload action" do ?

    is it mean that it will "preload" all sounds on start of the project (first layout) and then after in other layout it will just play it ? (even they are preloaded on memory )

    and if we add action "preload sound" on layout A , it will be ok for layout B ? or we need to preload sound for every layout ???

  • that mean for saving only highscores

    webstorage is better no ?

  • hi all,

    iam using webstorage to save my high score on my game

    some people talk a lot about array and dictionnary ?

    what is the difference between them ?

    thanks

  • i have also same issues when 3G or Wifi is enable and iad are shown

    But, only on old device (iphone 3gs, iphone 4) ... i dont tested yet on android

  • in this case, we have to see your .capx

    iam sure that something go wrong

  • thanks sisphus

    thats work perfect ... and the same is trigger once

    thanks for spacedoubt too

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  • 1-use the lastest ejecta bu ashley (ejecta master 1.5)

    2-dont use mouse object

    3-beware of using a lot of object on first layout and dont use a lot of actions on start of layout of starting layout

  • i confirm that restart layout work perfectly with ejecta

    i have game on appstore using restart layout and every thing is good

  • friend please , this issues is repeated a lot of time ... just take look on search button ... tape "optimize" or "performance" and you will find a lot of post and tutorial

    believe me ... read and read what is on forum and you will optimize your game and learn every something new

  • why you need to preload sound ?

  • 2D game But with 3D apear i call this "fantom 3d"

  • > hi,

    > i want to enable collisions of ennemy only if hes near my player

    > i use compare X of ennemy when it is >= 100 (100 is position of my player) then enable collisions

    > but i think that it will enable it every tick ... so i need to enable it just one time

    > thanks

    >

    Use, If Collisions disabled and Y >= 100 then enable collisions. This will prevent event from trigger every tick.

    you mean by collisions desactivated = collisions enabled and invert this ??? yes ?

    any way thanks

  • triger once + Y (of ennemy) >= 100 then enable collisions of ennemy? like that ?