Mato's Forum Posts

  • Thank for your replies, fortunately I found a solution. I hope my post will at least be useful for another C3 users (I could have done more research before submitting this post).

    Solution was simply to wait couple of hours after publishing my app to Google Play.

    https://stackoverflow.com/questions/42783990/admob-real-ads-not-showing-after-publishing-it

    Admob plugin was setup correctly - It worked when I published .apk with test mode enabled.

  • Hello,

    I've created a signed .apk with implemented Interstitial ads...

    When I install the .apk file as it is generated with C3, ads are showing perfectly fine, but after I publish the same signed .apk on GooglePlay and I install that .apk from GooglePlay, ads fail to load.

    Did anyone have the same problem or can anyone give me a clue where the problem might be? Thank you very much.

  • I also purchased C3 => problem solved. Thanks for advice.

  • hey

    thank you for your reply. I will send you my example capx file, although I'm thinking of trying different way of exporting my C2 project(canvas+ is not officially supported.. :/). Do you know which way is currently the best way for C2 Android exporting ?

  • Has anyone fixed this issue ?

  • Hello

    I've bought your Game Template 2 - Leaderboard from scirra store ( construct.net/en ), but all links with build steps doesn't work anymore.. shatter-box.com/knowledgebase/cocoonio-how-to-build-a-game-using-construct-2 . Is it possible for you to update them somehow ? Thanks

  • Thank you

  • This is my new game on google play… I wanted to create something simple and different

    But I’m not sure if it is as fun as I thought it would be

    I would highly appreciate any feedback

    Thanks

    play.google.com/store/apps/details

  • Or just stop making games.

    hh, what ?

  • Thanks for your replies guys I appreciate that

  • yes yes you understand what I want

    Thanks for help

  • Hello

    Its hard for me to explain my issue so I ve made caps. file..

    [attachment=0:2ckj4ge3][/attachment:2ckj4ge3]

    So when Player destroys that crate, I want to create that crate again but on platform- imagepoint 2. Then when crate is taken again -> create it on platform-imagepoint 3 and then, repeat that process, so it appears again on platform-imagepoint 1.

  • Ok next time I ll try to be more specific but this is exactly what I was looking for !

    thanks a lot

  • Well I almost got it

    [attachment=0:1zp5s0fa][/attachment:1zp5s0fa]

    (use arrows to move)

    but now i need to set that arrow to always stay near my hero, even when I move the hero far away from objective.. or am I doing it completely wrong?

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  • Try this demo

    Thanks

    but I want to make top down game and Im not sure if I could make that arrow using animations. :/