marsep's Forum Posts

  • 11 posts
  • kossglobal, thanks!

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  • Hi. I would like to hear advice from you ... There are infinite levels, which are generated by objects in the environment. Will the game run faster if you create objects in advance and simply change their position, and not to create each time new and delete old ones? After creating objects also takes performance and change the position of old objects correctly?

    P.S. Sorry for my english ...

  • Hello! I want to ask whether you can connect to the program database file (for example, accdb, txt, mdb, mdf and many others)? Need to store lists of items and like this ... Or, may suggest the form in which you can implement similar storage? Normally there would be if used for storage array, and at the start of the game just download the file and use the array data for a specific purpose? Thanks in advance!

    P.S. Sorry for my english ...

  • Hi everyone! I would like to know as well as you can do to move the object to a point under strict angle ( 0, 90, 180, 270) ? The subject should not move diagonally . I tried this movement do with behavior " Pathfinder " when looking for a way to move and to set position , but even if you ban behavior use " diagonal movement " object will not move under strict angle. And I need to move to a strictly vertical and horizontal , heading for a given position . How to implement this , is there any example or a hint ?

    <img src="http://rghost.ru/private/51869575/cf8ff3ad6abda3f410ab03f4239a9aea/image.png" border="0" />

    In the picture. Green - object, red - point movement, arrows - direction.

    Thanks in advance!

    P.S. Warning. Google translate.

  • Thanks for the help, I got it!

  • Hello! Is it possible to implement in games full support gamepad? Just my joystick does not work for some reason in the game. Do I need a certain gamepad for this? And anyway, is there any examples of character control by gamepad gamepad or even working in a program is not as it should be? Thanks in advance!

    P.S. Already looking into similar themes answers, but found nothing good ...

  • Hello everyone! Do not tell me, if you export a program in windows application and HTML5, how much will be different about the performance on these platforms? I just do not like the performance of the program in the browser, and if you do export to the windows, it would be whether it will affect the performance of the game?

  • Velojet

    Thanks for the help!

  • Tell me, is it possible to port the game to Linux? How do I know it is possible to port to windows, but on Linux did not hear anything. And the last question, which is likely to frequently asked on the forum, but still going to ask it again ... Is it possible with Construct 2 to create a game with simple but nice multiplayer for 2-4 players? Is there a plugin or some internal functions of the program? The game is a simple gui-type and no more, that is, players interact only with the help of simple chat and gaming features, such as transfer of resources and so forth ... Thanks in advance!

  • megatronx, thanks.

    I just want to create a game-type Tower Defense and do not know what the designer is better as the game will be probably a lot of objects (enemies), about 10-50. But I need a fairly powerful designer, would also like to insert a video intro of the game, and that's probably not Construct Classic. Is it possible to implement a video intro with JavaScript (Construct 2) or Python (Construct Classic)?

  • Hi all! How many objects as stand constructor, if you do the game on PC? Much more powerful than he Construct Classic? And is it possible to make a video of the game, as the video screen? If so, what video format should I use?

    P.S. I'm sorry for my English skills ...

  • 11 posts