I Have tested the game with c2 180 ,and works fine .
But C2 188 and C2 190 the game get a black screen on the WP
Exporting via Windows Store
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I'm thinking in make this way
The engine duplicates the texture
Cut
And fill the "cut" with anoter texture
This "CUT" on fix images will waste a ton of memory?
I saw this
http://forum.unity3d.com/threads/ferr2d ... ol.204436/
If i make a plugin to do this, the engine would use a lot of memory?
I test point/linear
Change the resolution and a blank "Retro project" but
the game looks blurry on the phone LUMIA 520
Any help?
I make this save with thumbnails:
But after close the game and Open the thumbnails disappear
Here the code
Any way to save the Canvas Snapshot after closing the game?
JohnnySix Is just an exemple like that http://pyromancers.com/dungeon-painter-online/ . The engine add textures on the line and incline the texture, would be perfect if I could do that in C2
Any way to do this?
You can change the angle of the object to make a nice circular platform, and the texture change like this
If this doesn't exists, i believe would be a good upgrade.
How do I Disable Webgl via events? I want to put that in config for the players, some friends of mine got low fps on webgl
All animations were made on Spriter, i have an ouya i really don't know how Wii U works
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