marks2's Forum Posts

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  • They replied and said "Sorry about this! I've manually redeemed this into your account for you.", but it still doesn't show on my download list .

    EDIT

    Problem solved thank you Julien

  • I bought something on the store and I can't redeem the code, I get the message "That redeem code has already been redeemed by .". I know I need to send an email to support, which I did, but I'm still waiting for a reply and I thought maybe posting this in general could bring more attention to the matter. Thank you.

  • Hey rex, awesome behavior, but I don't understand something. I downloaded the capx, but where do you associate the spline with the waypoints? I mean the actual Waypoint object, I can't find where do you say "hey use these waypoints for the spline". I mean there is the Add point action but it's not being used in your example. I'm scratching my head here.

    EDIT

    Found it, I just needed to expand the build path function. Can't delete the post for some reason.

    What is the difference between this plugin and https://www.scirra.com/store/construct2 ... am4c2-2545 ? Besides this plugin being official and free of course, what's the difference in features? Thank you.

  • >

    > Except, I have actually done the work of porting a couple months of eventing work from Construct 2 to Unity/C#, and I can tell you that code-wise it has taken over double the time.

    >

    >

    The problem is that you need to code everything in Unity, there is no "behavior" there. Every little thing you need to do is 9999 lines of code. That is Unity's problem. But in construct we have behaviors and we could code using that. I too have done games in construct 2 and unity, and I see the flaws on both but I think construct can do better by having the best of both worlds. Here's the suggestion: https://construct3.ideas.aha.io/ideas/C3-I-475

  • Visual scripting in Construct is not as slow as it seems, aside from specific complex loop/function/family things, you're going to be much faster doing it in events.

    We can agree to disagree . I made a suggestion on that page, I hope they will add a programmer mode on construct 3. Doesn't hurt to have another option, it would help reach more people as well.

  • Ashley In https://construct3.ideas.aha.io/ideas it asks for my email, is this view-able by anyone or is it private?

  • Can we have a mode where we code everything instead of using event sheets? That'd be awesome, thanks!

  • bump

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  • AJ2DI

    MadSpy

    What's the difference between this plugin and this one: https://www.scirra.com/store/construct2 ... am4c2-2545 ?

    Thank you.

  • There are these 3 that I found(if there are other good ones please let me know):

    https://www.scirra.com/store/royalty-fr ... e-kit-1319

    https://www.scirra.com/store/royalty-fr ... ngine-1057

    https://www.scirra.com/store/royalty-fr ... ormer-3118

    Which is one is better? Which one is more feature complete? I'm curious about the cave runner one because it's the most expensive but doesn't seem to have as many features as the other 2. Thank you!

  • [quote:s8spzlel]What's useful is the scale by the initial size of the sprite (not image), which is not covered in C2.

    Sorry for the noob question here, but what's the difference? Isn't sprite an image? Can you show me an example? Thanks.

    There is the "size" property, that says "The width and height of this object instance, in pixels".

    EDIT

    Watched the video, it clarifies everything. Neat behavior for objects that change size.

  • >

    > Quick question. Does this plugin has also IAPs/Microtransactions?

    >

    Hi,

    Not now, but you still can use http request for microtransaction, Steam Callback for microtransaction should be added in a futur update.

    Regards,

    AJ2DI

    MadSpy

    Any ETA on this? This plugin looks great but I'd rather wait for this feature to buy it.

  • [quote:1tzlhajh]Hi, 3D games with Construct is infact possible with a plugin called "Q3D", however this is not a 3D game, the FPS Template is an illusion of such with pre-rendered sprites and 100% event based which mocks a third dimension.

    I see, thanks. On another note, it seems that this "Q3D" is abandoned, can't find a working download link. I found one called "babylon" or something which also seems to be dead/abandoned.