Hi guys, today I tested my game on a medium-strong laptop from a personal url where I have uploaded the game...aaarrghhh... it was really slow on full screen :/
On my pc which is quite strong , the game was always running offline perfectly. Even full screen.
The laptop handels the game a bit better on reduced firefox screen.
The other problem is this: Offline -on run layou-t from Cs2 the game is fine....but now with my same strong pc...online it is slower ...WHY ????
My question is this: Is a Windows exported game faster than a browser game...or are they identical.
Honestly I prefer to have a perfect running game on full screen but only windows, than all graphix reduced and running on browser or mobile ecc...
I am a bit frustrated now... I tried to have all sprites arround 200*200 pixels... maybe a few I blowed up a bit... but If i reduce them i loose to many details of my graphics...
I have read the performance tips.. but still I have performance problems as I could see today...
any experince guys that U like to share for the window vs browser question ?
thanks