to make c2 create each a time a temp copy of the global, when a new name is added , is easier than to add a command to the action which removes the sprite off the window?
this is an event which makes the sprite appear and disappear from the window area. which command may I add to the first action in order to remove the name from the text?
first action makes it stay out, second makes it be placed in a specific position inside the playing window.