MangoPolo's Forum Posts

  • I am sending e-mails with the help of this very nice plugin made by armaldio

    scirra.com/tutorials/1052/send-an-e-mail-using-construct-and-mandrill-plugin

    I have no idea how it sends, but it would be great to be able to add this real <br> to be received by normal e-mail platforms

  • it worked for me from my android Firefox also. Chrome on Desktop show it also better then Firefox..dont know why..

    so, we need to make a plugin to be able to use this in a layout or how can it be integrated in a c2 project? and will it be possible to add additional events on such a layout? for example buttons which have actions not related to only to only this spheric script?

  • I tried to open in Firefox and Chrome, and the Image from the link keeps being static. Doesn't move at all. But I am glad it is possible. A little bit of study and I will understand how to combine it with our great C2...

  • I have found an amazing thing built in .js like our projects. Take a look at this link and let's discuss if it is possible to create a layout like this?!

    I am shocked how easy it looks. I tried to save the page after oppening this link but it saved a simple .js file which is minified I see.

    on.bubb.li/0a19wx8apn5n7hxwgd/

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  • It gives a syntax error... I guess html tags are not welcomed in Value Set...

    This might be the only way?...

  • I finally have what I was looking for during the last 4 days!

    Thank you both! I will be using this version for now, as it is simpler to my understanding but I will try to migrate to the one offered, as it is less coding I guess. I will share with you guys my final work soon!

    Thank you!

    Here it is how I needed

    s000.tinyupload.com/index.php?file_id=37290483716498034715

  • Thank you

    I want to add an event to make 2* disappear ( reduce back the double size ) when pressed again. For the x2 button.

  • can u please tell me how?

  • that's a very nice example and it's pretty close to what I have. I tried to create the else event for substracting, but it is not working. is there a special command for indexes?

  • It also displays color and KG. In my project is the same, but the number does not change. This is the main reason such a big thread started

    I am trying to understand the logics of this result.

  • This container make texts be created each time a new color is created. Yes, I missed this at the first view, now I noticed.

    But even this doesn't clear my mind upon the text appending and other stuff. The only thing I am trying to figure out is what exact event/action changes the sprite.totalweight in Text4. When I understand this, I will be able to accomplish my final step of the project.

    You capx is brilliant.

  • It is 10 times difficult than my technique and when I started implementing yours in my project, I got chaos and texts not showing...

    I dont have functions, loops and object instances...

    But Iam trying to understand what is going on in your capx..

    Give me your e-mail to send you my full capx and you will understand what level of knowledge I have in c2

  • I will try to implement it now in my project. I am very thanful to you, LittleStain .. I will come back with more thanks when I roll out this stuff and see it working.

  • WOW....this looks gorgeous... it is totally different from the tactics I started using, and it is a couple of times shorter...

    And why would you prevent using System;Every tick? What role it has inside this events?

  • The only reason I started this topic, was because, when I first tried to change the value of green.points by adding to it 2*green.points from pressing x2, didn't change anything in the 1st string. This is the only thing I am looking for. The only question I have. What expression to use, to be able to change green.points value ?

    My command is:

    On x2 pressed: Add green.points to green.points

    On x2 pressed gain ( else ) subtract green.points from green.points

    And doesn't change anything! Only to the global2, because there is only math, and one number created by adding all points from all objects.

    But string 1 ( global 1 ) contains name also. in this way: green.name&green.points&green.weight.

    When x2 is pressed, it doesn't add value to green.points. Why? This was my very first question.

    How do I double the value of a variable which is already set to a String? The value of this variable it doubles, in the project, but this change doesn't apply to the string where it's initial value is set. Why?