Manarsoft's Forum Posts

  • i found it there, i didn't know if this game was built by C2 and his developer is one of our family !

    thanks a lot,

    try to move huds in top.

  • Thanks it says your version is higher than mine, but I don't see an update

    ...

    download the last beta update from here

    https://www.scirra.com/construct2/releases/r170

  • i didn't understood, but accourding to the nature of your game, my idea is to use arrays.

  • henriquesv

    I don't know how to do what you said.

    Say I kill 5 ants. I want 1 of the 5 to drop a power up.

    How do I make sub events?

    ...

    i gived you a sample,

    is that what you are looking for?

    to make a sub event, right click in the top left of an event and select Add sub event

  • i think that the upper prices will encourage peopls to leave the product.

  • Hey,

    you can do coins better by adding animated coins sprites from web.

    or adding "Sin" behavior.

    you can improve your game by adding sounds in the On collision of your Mario and Enemies !

  • > There is a pause/resume event under the Audio Plugin.

    >

    But this doesn't work on mobile games, because buttons doesn't work on mobile games. You need to use sprites instead

    ...

    it is recommended for developers to replace standard buttons with sprites.

    creating buttons with Photoshop and add touch behavior.

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  • hey,

    can you attach a sample to understand ?

    i think you talking about falling down and destroy objects.

  • Hello,

    nothing is special, there is only one technic.

    they spawned the breaked sprite at the same position(X, Y) of the collision.

    you can draw a breaked spirit at Photoshop, Inkscape and spawn it.

  • look at beginner tutorials, i made a cool dialogs tutor there.

    don't miss to comment and subscribe.

    This is what you are looking ofr

    https://www.scirra.com/tutorials/1018/h ... ialog-easy

    you can made a coll dialogs with Photoshop by using Web 2.0 styles.

  • Hey,

    i don't know if i'm undertood, but i think you asking for this solution.

  • Hi,

    take a look of the new sample

    use the Fade bahaviore and setup the fade in/out secondes

  • Hi,

    accourding to the engine, the invisible objects are used by engine and he reserve them some memory.

    try to put a bullet sprite invisible and fire it, you will see that he do the job !

    i'm not a Construct 2 developer, but i'm a programmer and i know that Construct 2 is a normal software that is built with a C++ or whatever language that uses variables or memory.

    in coding languages, the compilators reserve memory for variables even not used by user.

  • Hi Scirra,

    Because we think that your IDE is missing some interested importants ideas,

    can we participate to your engine improvments?

    we have some good idea to improve the engine and we want to know where can we send those ideas.

    Thanks

  • Hi,

    Add this event: Player/Platform is Falling

    to the On collision of your enemy and player.