Problem Description
Testing my project on android ive noticed a fps/jerky/stutter/choppy movement. The game is a vertical scroller and its unplayable. On pc with firefox/chrome/ie runs perfectly, but on android ive tested it with intel xdk, cocoonio, browser preview and always is the choppy movement. Testing if it is graphics overload ive created a new simple project with 4 sprites and sine behaviour and is still the same choppy movement. Testing devices: Samsung galaxy s3, Motorola Motog 2 and Samsung Galaxy S7. I dont know if it is a vsync problem or html5 for android is not the way to go...
Here is the movement in the Galaxy S7 (Fully capable of handle this)
A fast vertical scroller its unplayable with this frame skips
Attach a Capx
https://www.dropbox.com/s/7sn40dcimkdg16z/choppy.capx?dl=0
Description of Capx
Simple project with 4 sine behaviour
Steps to Reproduce Bug
- Step 1: Open Capx
- Step 2: Use browser preview on android, or compile it with intel xdx or cocoonio
- Step 3: Check if the movement is smooth
Observed Result
Choppy movement of the sprites on Android on all devices
Expected Result
Smooth movement with a simple project on a powerful device
Affected Browsers
- Chrome: NO
- FireFox: NO
- Internet Explorer: NO
Operating System and Service Pack
Windows 10
Construct 2 Version ID
239