Theoatrix:
You need to create a Touch object.
Set a condition with "At every tick" (system group) and "Is in touch" (touch group).
Use the Sprite action "rotate towards position" with a rotation speed (given by you), and use Touch.X and Touch.Y as positions.
Use the Sprite action "move forward" with a speed given by you.
I'm including a CAPX with this idea. Hopefully this helps!