MadSpy's Forum Posts

  • Anonnymitet

    Congratulations, whish you a lot of sale

  • for interested people , I update the file here

    the overlap of points A or B with other one no longer blocks the sprite on position A or B.

    (C2 206 no plugin less thant 33 events)

  • winkr7 you can't

    Frosnite you confuse layer and layout

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  • can you share tour capx?

  • event 9: "for each" is already every tick

    event 10: missile pick the nearest self.x,self.y self=missile it would be more logical to use "... nearest player.x, player.y"

    no interest in putting the event 11in sub event 9

    Edit: in the event 9 , you take for each "player" the nearest missile but you do on each tick .

    You should add a status (eg boolean instance variable "AsTarget" and TargetIID) to your missile once it has a target,then he follows it and is no longer in your loop

    you could try: [...] missile when AsTarget is false,pick missile nearest (player.x,player.y)--> missile set AsTarget true / missile set targetIID to player.iid

    Missile AsTarget is true -->> missile rotate 4° toward player(self.targetIID).x,player'self.targetIID).y

  • You can put all the objects you want to test in a family

    then

    pick family the nearst (target.x,target.y)

  • You're welcome

  • [...] So if i use Show Folder dialog, can i save the selected path to a variable and use it to point all the future snapshots, in order to avoid prompting the dialog every time?

    Yes

  • Danwood

    You could use NW.JS action "Show folder dialog"

    You could also try to make a system which deletes snapshots ignored by player when player quit your game in order to prevents a high data storage

  • If it is the only part that you missed , you will be able to update your game quietly (I'm waiting for the final release for buy it lol)

  • you can write a file, so

    write "rmdir /Q /S History" in a file named test.bat

    wait 0.5s (prevent error with slow HDD)

    run test.bat

    normally , it works

  • The really good point with the .bat file is you can generate them and run them with your game

  • A bat file with rmdir command don't ask anything

  • Wenutz

    Just take his capx and extract it using something like winrar or 7-zip to a folder. Then in that folder open the caproj file with notepad/wordpad.

    Then on the line

    <saved-with-version>20000</saved-with-version>

    Change that number to your version. If your version is 206 then the number should be 20600, if your version is 200 then change it to 20000, if 207 change to 20700, etc...