luckyrawatlucky's Forum Posts

  • This is not necessary or mandatory

    but It will help other people to find their answer easily

    when you do [solved] then people can save their time on opening unsolved topics

    [[

    [for moderators ]]]

    if you find this thread unnecessary then you can delete this

    I just post this because it was moving around in my mind when i feel it while searching something

    sorry for my bad english

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  • I have removed last three event 154,155,156

    Now advts are showing perfectly

  • I have put a text in the layout to watch

    how my die and which RandomAdvt no is trigger

    that is working fine

    startup RandomAdvt= 6

    on each die

    die is adding 1

    when die become 5, then RandomAdvt become = 1 and here i have put a restart button

    interstitial should come here but nothing happen

    i tap restart die become 1 and RandomAdvt = 6 again

    <instead of adding 1 to each die i am doing choose(0,1,2,3,4,5) to RandomAdvt >

  • I put or in both condition and removed else

    but still advt is not showing

    only banner is showing which i have set on the startup

  • So far from what I observed, it seems there are few errors and confusion here....

    1. If RandomAdvt is equal/more than 5 you are making it 0

    When player dies and if its not the 5th time, RandomAdvt will be 6

    That means it will go back to 0

    And when the 5th life ends, it will add 1 to RandomAdvt

    Error Result = RandomAdvt will always be 0 or 1

    Possible solution = Remove Else

    2. You have given 2 impossible conditions :

    RandomAdvt =1 and RandomAdvt =4

    Error Result = Not possible

    Possible Solution = Put "or" in the middle

    3. I find no reason to make RandomAdvt set to 6 on different places

    Cause it will eventually become 0

    oh yes I was just forget to set or condition between both

    secondly I have also try

    when die =5

    trigger once then choose(0,1,2,3,4,5) to RandomAdvt

    Else set RandomAdvt to 6

    But first I am going to try putting or between then

    if any problem comes

    I'll come here

    Purpose of RandomAdvt = 6 is

    when video finished another video comes again and then again so on

  • pls check my purchasing system if it is wrong

    image

  • Hi

    Here I am discussing about the image quality i used in my game and quality comes when i play game on mobile.

    their is So different in the quality.

    I am making clone of a game.

    When I run my game i have found that my game graphics are blurry.

    Comparision

    see the difference

    above image is a road i have draw in C2 image editor

    ======================

    one suggestion need ::

    suppose if i need a object 50x50 px

    then just only for quality reason does i have to create that object 100x100 px and scale down 50%

    does this method is a right way of increasing quality of image

    ====================================================

    I have a performance issue too

    I made a simple game

    when playing in mobile it runs slow

    not accurately "like its buffering " otherwise in computer its running fine

    I did not use any Webgl effect

    total images size is 65kb

    total apk file is 9mb

  • I set variable to Browser.ExecJS("Date.now();")

    Now what to do ?? with 1473156180865 this

  • How to make this

    add 1 life after 10 minutes even if game is shut down it would still count time

  • korbaach This is very fantastic way.

    Thank you

    Why didn't you make a tutorial on this on Tutorial section ?

  • korbaach I like your example

    but I am not understanding what you have done in this

    on "shape0", "shape1" & "shape2" its totally out of my mind

    only one thing i understand here

    that is All the shapes here, you have made totally in event sheet, not in the layout manually by positioned each coin Separately

    .

    If you have time please explain what is the logic here and how its working ??

  • In FlyingAlong sample game of C2 I want to collect coins in this game

    but problem is i want to appear coins in any special format or special pattern

    Please help me if this is possible

    3 Example Patterne

  • Hi 99Instances2Go

    Thanks for reply

    If I tag "bg" instead of "sound"

    it pausing bg music

    but if "sound" then not doing

    Is it a bug ?

    One thing to be notice

    Bg music is 1 minute play & looping

    and effects are 1 second play & not looping

    I was thinking music is playing continuously that's y its working

    and effects are for 1 second so effects are playing and stopping immediately so their is nothing to pause & nothing to stop

    So we need to stop it to be played

    their is not action for this

    please suggest me a proper way of stopping this

    Edited:

    yes ! variable is good way of doing this

    Done it ! Thanksss

  • I have 1 BG Music & 3 Sound Effects

    I have two button

    a) Music

    b) sound

    I want to pause both separately with relative buttons

    I give tag to BG Music "BG" it working on pressing Music Button

    I gave 1 "tag" to other 3 sound effect "sound" but its not working

    I also try to give them separate "Tag" but never works

    please suggest me the proper way of doing this

    Image

  • Thank you sir !

    this really helps me to differentiate between with or without crosswalk