LordViperion's Forum Posts

  • Very hard.

  • Welcome all. Construct2 the best!

    My problem:

    I cannot imagine how there could be a noughts and crosses to make a game the construct2 with a program.

    Help to understand his logic for me.

  • Please help me understand.

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  • From among the two examples why the second is out of order?

    ------------------------------------------------------------------------------------------------------------------------------

    This works:

    // If a monster is within 200 pixels of the player, make it start rotating towards them.

    System | For each Monster | Monster | Rotate 1 degres toward (player.x, player.y)

    System | distance(Player.X, Player.Y, Monster.X, Monster.Y) < 200 |

    --------------------------------------------------------------------------------------------------------------------------------

    Not Works why?:

    System | Every tick | Monster | Rotate 1 degres toward (player.x, player.y)

    System | distance(Player.X, Player.Y, Monster.X, Monster.Y) < 200 |

    If the every tick recurs with true one always,why the monster does not want to turn then if I am near to it than 200 pixels?

  • When it is necessary to be useful at one more event sheets?

    How it is necessary to be useful correctly the event sheets?

  • Where can l find a list of the construct2d effects?

    Reportedly more than 70 pieces of effects in it.

    I would like to know the name of these effects are.