Great Maxum! I have one question.
When Ball.X and Ball.Y match 0, they become oldX and oldY, right? How this have to do with the current speed of the ball? To my understanding zero would be a location in X and Y axis, which is the top left corner, and not a value of movement. <img src="smileys/smiley24.gif" border="0" align="middle" />
Thanks again, I hope you can clear this up for me. <img src="smileys/smiley3.gif" border="0" align="middle" />