LittleStain's Forum Posts

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  • As far as I can see, it should work..

    Maybe you have conflicting events?

    The event does trigger, because the player stops in the air..

    Issue seems to be the animation not playing (and therefor not finishing)..

    Do you set the animation to another animation (idle maybe) every tick nothing is pushed?

  • The event should work, even with the width decreasing..

    Not sure how you have your event set up though..

  • Add another condition?

    Player is not overlapping at offset other block..

  • Go to the plugin section of this forum and download the appropriate plugin..

    Fool around with it a bit untill you understand how to make it do the things you want..

    Create your app..

  • hey your example is perfect for my needs how to achive hat???

    I worked on it for a few months..

    To achieve it, add the plugin I talked about to your project..

    Create the markers on the spots you would like..

    Add Date/Time plugin and base the colour of the markers on it..

    Add an "on marker touched" to open the corresponding information..

    It's all pretty basic once you've got the hang on it..

  • In what way are you counting the time?

    seems to me resetting the global variable for score/time should do the trick..

    top 10, only four places?

    I'd need more info..

    Would you mind sharing your events and/or capx?

  • when touch is not touching, touch.x = 0 and touch.y = 0

    so using a simple "is between values" should work in this case..

    You could ofcourse also use collodium's trick by setting a variable to 1 on touch start and back to 0 on touch end and doing something similar for the keyboard..

  • The example in this thread might help..

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  • I'd add a timer-behaviour and then something like this should work..

    player is overlapping at offset y=2 destructible

    destructible set timer "destruct" for 0.5

    destructible on timer "destruct

    destructible destroy

    You might be able to do this with just a wait action, because you want to destruct anyway..

  • Which part of this do you have difficulties with?

  • I made this app

    Wat is open?

    using the Open Streetmap plugin from the plugin section..

    It doesn't use google maps, but is an interactive map updated every minute to show which bars/pubs are open in the area I live..

    So what you are trying to achieve is entirely possible, but maybe not as easy as one might think..

    There is also a google map plugin I think, which might work for you, although I haven't worked with it, so I can't be sure..

  • But the overlapping didn't work out.

    What didn't work out?

    To be more clear:

    What are the exact events you are using?

    What is happening right now in your game and what did you expect to happen?

    Providing a capx for us to look at would be very much appreciated, for it will make answering your question much easier..

  • What are the event/conditions you use to get the enemy to play the animation?

    is it possible to use an else event?

    are there any variables chanched which should be set back?