LittleStain's Forum Posts

  • I know I just downloaded r160.

    Another big reason for not uploading the screenshot is because you had some isues reproducing my events last time I uploaded a screenshot, so this way at least I'm sure you get my events right.

  • It took me some time to fix the capx.

    It also took me some time to learn how to fix the capx.

    And now you want me to take some time to create a screenshot and upload it, because it would take you some time to download?

  • I always use the last beta, because I want to be able to open every file on this forum..

    You can find it here..

  • Ok got it working. Changed random with choose, so in the future you can have some maps happen more often than others.

    This should work

  • Ok, you've kind of made a mess out of it..

    I'll see if I can fix it in a way that you can actually understand what the events are doing..

  • I'd do something like this, but there might be better ways:

    for each xy element

    system compare two values : Array.CurY = 4

    Array compare value = 1

    oh in the action following you can use Array.CurX in the expression

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Instead of posting a screenshot of youe events, you might be able to type them out for us.

    I think if you are using sprites for displaying the text it might be easiest to put them all in 1 sprite as animation frames.

    That way you could make an event:

    on space pressed - sprite set frame : sprite.frame + 1

    There could be a better solution than using images, however..

  • Wouldn't it be easier to put all values in a seperate "cell" of the array?

  • Agreed, the forum with it's time-out is terribly irritating.

    I always use the latest beta, I think you can get beta-versions through steam too.

    Here's an image of the event sheet.

    I created three sprites with two frames (red and green)

    I created a green tiledbackground and set it to invisible.

    <img src="https://dl.dropboxusercontent.com/u/48563442/Open-Safe.png" border="0" />

    I think these events are pretty easy.

  • I created a Capx to show you what I mean:

    Here's the capx

  • This topic is about showing quotationmarks in a string.

    I'm not sure it will help you, but I'm not sure what you are trying to do except finding " in a string.

  • I made an or block to check if one of the values is still not true.

    If one of the values is not true, the safe won't open, right?

    When all the values are true (the else statement) the safe will open.

    If you want to know if a value at a specific spot in an array is 1, you can use:

    Array compare at x,y = 1

  • I guess a simple or block would do the trick:

    Variable 1 is not true

    or

    variable 2 is not true

    or

    variable 3 is not true

    • safe stays locked

    else

    • open safe
  • Please upload your capx somewhere (dropbox or something) and share the link.

    offset (-1,-1) means it will be checked if your player is overlapping something when it's moved one pixel to the left and one pixel up.

    Is this what you are trying to check?

  • You have an event on touched yellow sprite - destroy yellow sprite.

    There are no other conditions to this, but I guess you only want it destroyed when cards match.

    I'm also not sure why you would use the yellow sprites are seperate from the card sprite.

    To see the win is true, it is checked if two global variables are the same. These variables are set from instance variables on the cards. But nowhere in your events are those instance variables changed. so they are always 0, so they are always the same.