lionz's Forum Posts

  • The issue is its not showing Tilemap2 for editing yes? Select the Pencil in the Tilemap bar, then select Tilemap 2 as it is in the layout (not in the Project list of items). Then the tab will be updated with Tilemap 2..

    I don't think it's possible to have two tabs, you can only load one at a time but you switch between them by doing the above.

  • Post in Bugs section!

  • Select the Pencil in the Tilemap bar then select the actual Tilemap in the layout view. Will change to the selected one in layout view.

  • link to le capx ?

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  • Compare frame as a condition :

    On Collision With Plant (Cond: Plant is not playing last frame). You'll need to right-click invert the compare frame event.

  • Ah I guess I was imagining platform behaviour. That moves well against angles. If you set the deceleration higher than acc it doesn't tend to gradually slow down, which I guess is what you were trying to achieve?

  • Make some diagonal collision and you'll slide across/up it like that. If you want no acc/dec then set them to 0 in the behaviour properties.

  • Ah yes, thanks. I was comparing the instance variable on path found and it was choosing the wrong things. Apparently I needed to compare the instance variable before choosing the destination object. Cheers!

  • Hello!

    Has anyone tried this before and can offer a quick easy answer? How do you set a path in pathfinding to an object that has a specific variable set. Usually i just use Set path to object.x,object.y but I would like to find a path to an object that has i.e. IsFull set to false.

    Thanks

    plinkie

  • Hello,

    I noticed that nobody has obtained Blog Plus One in over a year. Has the google +1 option been removed from blog posts? I can't see it.

    Cheers,

    plinkie

  • If you don't receive a response, post in here

  • Redownload from same link above! :)

  • Try setting the value of letter progress instead of adding to it so that 1st letter pressed = set letterprogress 1, 2nd letter pressed = set letterprogress 2 and only have the sequence run when letterprogress = 6. Then, to ensure you can't just press the final letter for letterprogress = 6, set up some conditions so that, for example, 2nd letter can only be pressed if letterprogress already = 1, 3rd letter can only be pressed if letterprogress already = 2. Remember to set letterprogress back to 0 when the sequence is initiated.

  • What kind of logic did you set up to be able to draw shapes?

  • Redownload and it's fixed.

    Also, the reason why it was stopping is because BossMove making it move left can be set when BossMode is making it move right etc so it moves left/right at the same time hence static..