leomachado666's Forum Posts

  • hey guys,

    i want use image points on a tiled bg but i cannot do it , i'm following the runner tutorial

    I would like to position enemies and obstacles on top of the platforms,

    So... can i create platforms instead of tiled bgs? and but tiled bgs after the platforms are created?

    i want to put an enemy every 2 or 3 platforms

  • hi guys

    im following the construct 2 runner template and i want to generate some obstacle blocks when the platforms are created.....

    So i need something like

    every int(random(4,8)) seconds ---> create "Spikes" on top of the platform

    Also these spikes should be not only in the middle but if the platform where to be 500 pixels, it should be between 100 and 400 so it won't fall on the edge of the platform

    Thanks for the support

  • Can someone help me? i can't make it work smoothly with CocoonJS

  • So, guys,

    now i'm having another problem...

    I want to preview over wifi this game with CocoonJS Launcher and it laggs like hell, it's based on the runner template offered in construct...

    I attached it , if anyone has the same problem please comment...

    It runs at 5 fps!!

    I'm using an S3 Mini, i can run Asphalt8 so this shouldn't be a problem...

  • I'm trying to figure-out the same thing. So many posts, and I've tried many, yet I'm not seeing the right result on my S3. I'm using Intel XDK to compile. thx

    Is it slow for you too?, i don't understand why it doesn't work, also i don't even know how to install crosswalk so without CocoonJS i'm dead.

    Sisyphus

    Thanks for the link, i'll try to use it

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  • hey guys,

    i wanted to know how to change the entire game size to the mobile device screen res

    For example i'm making a game for an iphone, but i don't have an iphone right now, so i'm testing on android...

    i'm using a high res for iphone 5 now, but i will need to change the graphics according to the screen size later, also on android i would like to make it "adaptive".

    PS:

    You know, i'm trying to preview some text, a couple of rectangles and random movement con CocoonJS over wifi and it's running at 5 fps on S3 Mini

    any suggestion?

  • I understand your point, but since english and spanish are two of the most common languages in the world, i guess it would be nicer and easier for some people... anyway it's just a suggestion

  • Hello friends!

    I'm a Construct2 amateur from Uruguay and i would love to help my friends learn how to use Construct2 , but they don't know a lot of english, so...

    i find that the english that construct2 uses is pretty basic and easy to translate...if we had some people who knew spanish we could really help much more people and expand Construct2.

    I would love to volunteer as a translator if required.

  • I still don't fully understand how to use while and else, i'm getting the hang of else, but i have been doing that kind of coding since the beginning haha i should start using Else

    Thanks People!

  • Thanks pal!

    now it works, and i post a screenshot for everyone having trouble.

  • Hey guys,

    I want to play the sound "steps" for my character, it's a small audio that loops

    I used this conditions

    If:

    Player1 is moving and Player 1 is on floor > play sound "steps" looping

    When i do that it starts to loop endlessly and becomes unbearable.

    Also i tried the

    Player1 is NOT moving and Player 1 is NOT on floor > Stop playing "steps".

    but so far, it doesn't work

  • Thanks pal! it worked out allright

  • Hi beautiful people!

    I'm having trouble with gamepad support,

    Firefox detects the gamepad instantly, but Chrome requires me to unplug and plug the joystick first..

    Also the buttons i use on firefox to shoot wont work on chrome...

    I am currently thinking that using raw mode might be better...

    Any suggestion?

  • hey guys,

    I'm having a small issue with particles...

    I want to shoot a bullet and when the bullet hits the wall, i want it to create particles that flow on the opposite direction of the bullet...

    So if the bullet is going to the right .... the particles must spawn to the left...

  • Sprite object w/ bullet behavior & bounce actions are all ya need.

    now that you mention that... you just solved another problem i was trying to resolve, thanks pal!