hey guys,
i wanted to know how to change the entire game size to the mobile device screen res
For example i'm making a game for an iphone, but i don't have an iphone right now, so i'm testing on android...
i'm using a high res for iphone 5 now, but i will need to change the graphics according to the screen size later, also on android i would like to make it "adaptive".
PS:
You know, i'm trying to preview some text, a couple of rectangles and random movement con CocoonJS over wifi and it's running at 5 fps on S3 Mini
any suggestion?