Laurent's Forum Posts

  • Hello !

    thanks to some of you (Nimtrix), I've been able to understand a bit more how to rotate a sprite using mouse/touch.

    I've been trying to achieve a sort of inverse cinematic function to be able to move an arm made of different connected part. It works somehow but, checking the included .capx, you'll see that a lot has to be done. And I'm stuck.

    • Movement is not really efficient
    • I'd need arm parts to move according angle constraint.

    Do you have any idea on how I could implement that ?

    Thanks in advance !!

    ArticulatedSkeleton.capx

  • Anyone got an idea about how to achieve that ?

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  • Oh ? No, haven't spoted it yet.

  • Looks nice, Savvy, thanks.

    But a behavior would make the job even easier :)

  • LMingy : Inded, that could be but I'm not good enough at programming. I you have an idea about how to do it, I'll be glad to hear about it.

    BTW, I'm sure that multiplying behaviors for basics taks like that would let more people use Construct 2, I mean people like me who have a very poor knowledge about programmation langages.

  • Nimtrix

    Thanks ! That's what i cal easier. How would it look like for a single knob (have hard time to remove the each knob routine)

    Is there a way to implement a "free" angle", a zone the knob can't reach when it rotates and that prevents it to make a complete revolution?

  • ***deleted post***

  • Hi to all

    Just a plug-in suggestion that could be useful to many.

    Imagine a rotary knob like the ones on a guitar amp.

    Behavior will allow it to turn using mouse or touch. It may have the following options :

    • modulation range (1 to 100, -20 to 20)
    • rotating range (1 to 360?, -45 to 45?)
    • variable attached

    What do you think ? More suggestions to that idea ?

  • Nice example but do you figure out an easier way ?

    I even guess that someone could make a plug-in out of it, that would be great !

  • Thanks Lemo, that's exactly what I was looking for !!

  • Hi to all,

    the question is in the subject.

    I'll need to use the knob to change the value of a variable and then variate sound volume/rotating speed/anyhing.

  • I guess you can use the Sine behavior (https://www.scirra.com/manual/103/sine) to the angle of the object.

  • Ashley : ok, I'd make a screen cap if it happens again.

    Joannesalfa : How do you do that ?

  • The message says that osx export could not be completed. I don't remember excatly how it is formulated, I don't get it anymore. But osx apps still don't work.

  • Hi to all,

    I've been trying the new osx exporter but, unfortunately, it doesn't seem to be working. Everytime that I try to export that way, there's 50% chances the export doesn't work (error message) and when it does, application doesn't launch.

    I'm a the only one ?

    imac 2,4 GHZ Intel core 2 duo OX 10.6.8