Lancifer's Forum Posts

  • Sorry to hear that. It can't be said enough to always save backups on the cloud and in local folders.

    I have backups for my backups. ;)

    It looks like there might have been (or still) an issue with the build server, Ashley

    Tried exporting an apk that I have exported countless times in the past. Got that same error twice.

    Waited a bit and tried again. After the 3rd time, it exported successfully.

    Try again.

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  • Your projects are still where you saved them. It just removes them from the recent list. Just open the project again to repopulate it to the recent list.

  • MENU > Settings > SAVE & BACKUP > Clear recent projects

    That will clear ALL recent projects. Not sure if there's a way to clear individual projects.

  • Just set a timer after the initial check. After 30 seconds (or whatever), check for Is Online. If yes, restart timer. If no, disable controls and have a popup, or some other message, asking user to connect.

    This is generally speaking, of course. I have no idea how your app is setup.

  • Hi Aekiro, the plugin is great! How to get the C3 file of The Demo? I want to learn more from the demo.

    The demo file comes with the plugin. It's called "ProUI Demo.c3p". 🙄

    It's one of the first things you see when it's unzipped...

    It's great that you're making tutorials to help others. I wish I had the time to do that. Good job.

    I just have a small suggestion. It's your choice to accept it or not.

    Why do you have a question mark (?) in your title? Are you asking for help? Obviously not. One of the most basic skills to learn when marketing/advertising something is how to attract your target audience. You want people to click on your link if they DON'T know how to make responsive layouts. That title only pushes them away. You should get rid of the (?) and add (tutorial) in front of it.

    Other than that, your video is decent and informative.

  • Yes, if someone is navigating a site thru the iframe or creating/destroying the iframe, that does add more complexity. I would have been more helpful if your original post stated that. ;)

    I created a tutorial app that uses thumbnail sprites for loading external videos in a main iframe. Every time the user clicks a different thumbnail, it reloads the main iframe. It's pretty simple.

  • If you have a button that loads an iframe, it should automatically reload every time the button is pressed.

  • That is interesting. The only place I could see the actual filename was when I chose to Save as > Cloud save. It shows the filename in the filename box at the bottom of the dialog.

    It would be better if the title bar said the filename instead of the name of the project. We already know the name of the project in the properties box, as calminthenight pointed out.

  • OK now that I did that it isn't working do I have to put an command for it to activate

    Yes, you do have to put in "commands".

    You're asking EXTREMELY basic questions. Have you bothered to do any of the tutorials?

    construct.net/en/tutorials/construct-3

    Do a few of those so you have a clue as to what you're doing. Use the search function to look for anything specific (like adding sounds/music).

  • You're using the wrong url format. On the Youtube video page, when you click the share button, you need to choose Embed and use that url. The same goes for Vimeo.

    It will look like this...

    "https://www.youtube.com/embed/yWHamO_OUj4"

  • I would just add a global var called something like LevelNum and add 1 to it every time a level plays. Then, when it gets to 4, show the ad, then reset the global back to 0.

  • Not a bug.

    The slider bar is a form control object that floats on top of the canvas, no matter what you put in front of it.

    construct.net/en/make-games/manuals/construct-3/plugin-reference/slider-bar

    It's best to use sprites to create your own slider bar. Plenty of tuts for that.

    construct.net/en/tutorials/search