This isn't clear what classes are? I'm guessing an RPG type class like Wizard, or Warrior, etc...
Yes precisely.
Will everybody use the exact same controls?
Sorry I didn't mean to say hotseat, I just meant to say local multiplayer. "hotseat" is just a really fun expression to say, so I guess it slipped. It will be simultaneous playing. Because of that I'm wondering for every event in which I must say "Player 1 is pressing" if I'll need to do it for every player. Now I'm thinking of all the skills, maneuvers,spells etc, and how this could be very lengthy. So far I all have them using the same sprite but different "collision boxes" for lack of a better term. I just don't know the most efficient and smartest way to go about coding this. Since the code for the 4 players will be completely identical, I'm thinking there has to be a good approach to take.
On a sidenote, I just want to thank you scidave, not just for your help here, but your contributions to the community as a whole. Your tutorials, particularly the rpg one I read on here, have been very helpful and inspiring. I hope to be able to return the gesture to the community later on, even if its just something small like releasing the cap file to my game so others can learn.