Kymchi88's Forum Posts

  • 4 posts
  • I followed tutorials and other projects and I must be missing something. When I try to run my code, the player is always Peer even if I'm only running it on one device. Can someone take a look and tell me what I'm missing?

    https://drive.google.com/file/d/0B9n4WK ... sp=sharing

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  • I'm trying to test my game's multiplayer features. I set up a text object to tell me if I'm peer or host. Today when testing I kept logging in and being assigned as peer. Is this because I was host at a point in time and didn't disconnect properly and it thinks that there's a host still there?

    How do I get the room to automatically close? Do they timeout after a while? Is there a way to ensure I log in as host? Is there a command to clear all active rooms in an instance?

  • I created a lobby layout and connected to the server and room. On my window that I'm testing in, I'm the peer in the lobby but when I go to the first layout, I'm host. To me that seems like something with the multiplayer connection is getting lost.

  • I dont think this was clarified in any of the multiplayer tutorials.

    Do multiplayer rooms persist on layout changes?

    Let's say I have a lobby layout where I have the players log in and connect to a room.

    If the game advances to another layout, are these players still in the same room? It doesn't seem to be working for me.

    If I have them join the room at the start of the level, everything works as normal but when I advanced to another layout, player 2's controls now attempt to control player 1.

  • 4 posts