I'm trying to test my game's multiplayer features. I set up a text object to tell me if I'm peer or host. Today when testing I kept logging in and being assigned as peer. Is this because I was host at a point in time and didn't disconnect properly and it thinks that there's a host still there?
How do I get the room to automatically close? Do they timeout after a while? Is there a way to ensure I log in as host? Is there a command to clear all active rooms in an instance?