Kyatric's Forum Posts

  • In your "Every 1 sec" you are hard coding the speed at 100, instead of rather using the value of the variable you are incrementing.

    Also, the fact you are checking for "Timer = 20" will only work the moment your Timer value is equal to 20. As soon as your Timer is equal to 21, your speed will "revert" to 100.

    You have kind of the correct idea of going about things but not correctly executed.

    Global Variable Timer number Default value 0

    Global Variable SpeedInc number Default value 1

    System > Every 1 Sec

    .. Create object > Enemy

    .. Set bullet speed to SpeedInc * 100

    System > Timer = 20

    .. Add 1 to SpeedInc

    System > Timer = 30

    .. Add 2 to SpeedInc

    For the Timer, you can also use the Timer behavior (set on Regular type) that could add SpeedInc value to itself every 10 secs

    On timer "SpeedInc"

    .. Add SpeedInc to SpeedInc

  • justifun mumu64: The SDK for C3 not being stable/complete for now, this database can change a great lot.

    I think a stickied post in the Construct 3 SDK forum could be nice enough for now.

    Let me know (or another moderator) if/when Justifun posts it so I can sticky it and make a mentions in the "What you may have missed" topics.

  • In May 2017

    C2 New releases

    • No new release, the current Release 244 Stable is still the release to use.

    The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)

    Be sure to keep updated to the

    most recent release of Construct 2

    If you think you have found a bug in Construct 2 you can report it in this forum BUT

    • Make sure it is not already a reported bug by searching through the "Bugs" forum
    • Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
    • Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
    • Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
    • Make sure to read Bug report requirements before posting and provide all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)

    It is really important since about 50% of reports aren't bugs which takes time out of working on Construct2 directly.

    Be responsible, help everybody by making sure it's not your events in cause first.

    NW.JS

      No new release
    • Get the latest and current version and make sure you are using the appropriate Construct 2 release : https://www.scirra.com/nwjs

    Third part addons

    WebGL effects

    Blog posts

    • Scirra
      • Good things come in threes - Game jam - An article in which Laura indicates us that the New Ground Game Jam for Construct 3 is going to last two weeks, during which Construct 3 will be fully unlocked. I'm afraid that if you learn about that game jam in this summary, you've missed on it and the Free subscription year for the three first games of the game jam.
      • It's time to jam - An article in which Laura indicates the rules, deadlines and prizes for the Newground GameJam.
      • NW.JS improvements in Construct 3 - An article in which Ashley presents the improvements made to export to desktop through NW.JS in Construct 3.
      • Construct 3 mobile app build service now live - An article in which Ashley presents the app build service Scirra has been working on.

    C3 New releases

    • r24 - Scirra Arcade exporter, design updates, and performance tweaks.
    • r25 - A number of smaller changes and a new testing mode for SDK developers.
    • r26 - Bug fixes and ready for game jam!
    • r27 - Exporter fixes and start of the game jam!
    • r28 - UI updates and loads of bug fixes!
    • r29 - A number of improvements and fixes, and the build service is now live!
    • r29.2 - Two important bug fixes for r29
    • r30 - Another big batch of bug fixes.
    • r31 - Windows UWP export update, some more additions, and even more bug fixes
    • r32 - A big batch of changes, compatibility, and bug fixes.
    • Find all the releases and changelogs on the new website https://www.construct.net/fr/make-games/releases

    Construct 3 is currently going under a period of public beta test which does not represent the final quality of release.

    Please help with testing and be sure to keep an eye on further developments coming for it if you are interested about this software.

    If you think you have found a bug in Construct 3 you can report your bugs on github following the instructions and templates provided there.

    You can discuss Construct 3 in this forum.

    Remember, as announced, ultimately forums and other community related discussion channels will be moved to the new https://www.construct.net.

    Reminder

    Former retrospect

    As an added bonus, here is a list of the former "What you may have missed" posts for the year.

    Construct 3 is now on sale, you can subscribe to it on https://construct.net.

    The results of the Newground gamejam should be posted during June.

    Works keeps on Construct 2 and Construct 3.

  • Read about memory usage and make sure to read to linked tutorials in that article.

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  • You can check this existing and dedicated topic on the subject of non-English communities, and possibly get in touch with Spanish talking people and see if their communities still exist :

    https://www.scirra.com/forum/non-english-communities_t66217

  • Koalla : Please, those forums are English only.

    When you do speak another language, please provide a translation (even a google translation) along your answer.

    Also don't post multiple posts in a row, do use the edit option in the top right of your post (the pen).

    As for the issue at hand, it seems you are not exporting your project correctly using the "Scirra Arcade" export option. If you did, you would not have to make your archive yourself, the export is providing you with a .zip file.

    Or possibly are you using an outdated Construct 2 version.

    If you use the latest R244 release, and export from it, it should work.

  • Sounds Mac related indeed.

    Be sure guys to fill a bug report mentioning the OS you are having the issue on, as it is working on Windows as far as we can tell.

  • Not sure I can reproduce.

    The color picker only applies the color once you click OK, there is no "Apply" button that would apply the color on the fly without having to go out of the color picker.

    (at least for me, using the color picker of Windows 7 ?)

    Would you have precise steps or perhaps a video of what it does on your end ?

  • Although I agree with such a feature, there's already the "quick save" feature by default if you simply leave the field empty and it will save the file as the name of your project.

    This is actually written in dialog itself.

    Although a kind of reminder of latest names entered in the field would be nice indeed especially when, like me, you are setting the name to use the date and a letter to save the different instances/versions of your project (ex: MyProject_20170522.a)

  • Yes, you can "override" the licenses term by indicating in the description of your item your preferred terms.

    You can also add a license.txt file to your archive to indicate the specificities of your licensing terms (say that the item is sold under the licenses of the store and notifying the exception, that you allow the item to be used in multiple works instead of just a single one) and add it also as a FAQ of your item, in the description.

  • Unfortunately no.

    What you have hosted are the exported files, not the sources.

    As such, you cannot open them up in Construct 2 or 3 to keep on working on them.

    I'm afraid you are bound to redo them from scratch, using the assets you have at your disposal.

  • You may have heard of a little something called Construct 3.

    Curiously it is kind of taking all Scirra's time lately.

    So they focus on specific parts of the forums, when they can.

    Store issues are treated quicker when dealt via mail to the support.

    Otherwise, have you checked in your seller account in the "Promotional settings" of your item ?

    Can you modify the availability in bundle there ?

    [Edit]Oh I see, sounds like this is the issue. Yes, send a mail, this is strange and could be checked quicker this way.

    Even clicking the "Remove from sale" button does not work ?[/edit]

  • Layout properties.