Kyatric's Forum Posts

  • As far as I've used it, "is on screen" worked as intended.

    If you have a "non-working" example, please provide a .c3p reproducing the issue you are mentioning.

    It it is validated as a bug, you will possibly have to fill up a report in C3's bug database for the devs to investigate it and fix it.

  • It is unclear what your "On game over" condition really is.

    It is possible that it is an event that triggers more than once, so the Flash is reset every tick of execution instead of only being applied once.

    Try to add the "System: Trigger once while true" condition to this event and see if it is better.

    If it does not help, then provide your actual .c3p (local copy) of your project (or try to reproduce the issue in a new c3p) so that others can investigate it properly.

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  • but they aren't on C3, and the authors are not converting them. For that I have no work around.

    Yes you do :

    From the How do I FAQ for C3:

    [quote:gtin2f6r]How to use Construct 2 addons in Construct 3 ? - LINK

    Also 98% of addons can be done in events so are not critical to a project.

    If just doing games, C3 will get the job done, but I feel it is behind C2, and I'd be happier to feel it was moving in front.

    On my end I feel the opposite. C3 is firmly in front of Construct 2 and getting back to C2 is almost a hassle.

  • When you encounter an issue like this that is supposed to be a bug, do visit the bug database and see if the bug was already reported. If it was, consider adding a comment to it.

    If it wasn't, consider posting a new report.

    And to provide some actual true informations, each dev at the HQ works on several features.

    As far as I'm aware, the runtime has been Ashley's work, and Nepeo deals with the build service.

  • You should also set "Pixel rounding" in the properties of your project to help out further keeping to integers.

  • zenox98 Yes, it used to be only changed through the support but Tom added the feature on Construct.net, but we did not spread the word much about it.

  • You can login using your current Scirra credentials and visit :

    https://www.construct.net/profile/edit

    To change your username.

  • All users can also check the How do I FAQ for C3, pinned at the top of this forum and check:

    [quote:guvmdqzf]How to use Construct 2 addons in Construct 3 ? - LINK

    This was posted after you did post your original question, nevertheless the How do I FAQ is updated on a regular basis and is worth to go back to from time to time.

  • What topic would you like to discuss in the store ?

    The current topics are automatically opened when sellers add a new item to the store and it has been approved.

  • As indicated in the conversation you linked, this is a specific case due to a bad usage of a QR Code.

    The app will likely even go back up at some point.

  • Please note that from 1.0.1 the "_images" capx file does require the LiteTween third-part behavior.

  • The important thing to note about your capx is that you run the Pin operation (in esUI) every time you go to a new Layout, which you must do if you want the Pinning effect to remain. That is what I wanted to point out: that the Pin operation requires to be repeated, which is not logical in a workflow sense. However, I also understand that you are demonstrating a workaround for me, and I appreciate that very much. Thanks.

    In the way Construct is working, it does make sense.

    The global layer is global in the sense that any modification you make to it will happen over all layouts you use it in, without having to go by yourself modify each of said-layers in each possible layouts in your project.

    But again, keeping in mind that objects are destroyed between layouts (if they are not set to be global), initialising in each layouts does make sense from Construct's perspective.

    In Construct, you need to do some initialisation on every layout.

    It also allows you to make any modification for special case (imagine in Layout 3 you would want a different animation frame to display. Or to change some text, with this, you can and are not blocked to an UI you have set once and cannot modify afterward).

    On the other hand, I understand also how you would like to set your UI once and not think about it anymore.

    I'm not sure how to set it "easier" considering Construct is an engine that has to cover a lot of possibilities and minds at once.

    TBH though, with included event sheets, it is working pretty OK.

    If you add a new layout, all you need to do is add the proper layer and include the event sheet, and your UI is done for this new layout.

  • Object's destruction is linked to how layouts are working.

    Pin behavior doesn't need a UID. An expression of its do provide the UID of the object it is pinned to.

    Otherwise, it absolutely does not need a UID to work.

    If you did use hard-coded UID to set your pin configuration on start of layout this might be the whole reason you are having troubles in your project.

    Add an instance variable to your objects, if they are reused elsewhere where they need to not be pinned, so that you will pick only the appropriate instances to pin.

    Again, it would be easier to help out if you did provide the actual content of your project to point out where you might have gone wrong.

    In the absolute, I understand your discussion and the point you are trying to make, but you are discussing it for a software that won't have new features at this time.

    Also, the situation should easily be worked around as it is.

    I invite you to open this discussion for Construct 3 if you feel like it.

    Example capx of pinning objects on global layer, without using UID

  • The images in this post : https://www.scirra.com/forum/what-you-may-have-missed-in-march-2018_t202385 are pngs and do display.

    I can notice the URL to your image uses a "_promo" folder.

    Possibly this folder has different access permissions (to be checked in your server/host provider's configuration).

    Or perhaps simply the URL shouldn't hold an underscore "_".

    To make sure, try providing an image from the root of your web hosting space and see if it displays more correctly.

    Indeed you have changed nothing, but perhaps your web hosting provider did.

  • Search for a hosting service in a search engine, and check out what service might be of interest to you.

    Depending on your country there might be dedicated services existing.

    You may want to check this thread : https://www.scirra.com/forum/dropbox-discontinuing-rendering-of-html-content_t181279 that contains various hosting services that could fit your needs.