Use the forum search feature (it was added recently).
As for the examples in the topics, they are likely linked to dropbox and possibly out of date.
You can always try to post in the topic for their author, if they are still active, to update the link or see if someone else would have the file.
Otherwise, you can actually ask the issue you have with waypoint and see if some other current active member of the forums can help you out.
1) The name of the object is its name you have set up in the project bar.
If you have created a Sprite object and have not renamed it, it is "Sprite".
2) Plugins have common features one of which is to handle their UIDs and IIDs.
When you use the "Create object" action, for the remainder of the event, all actions related to the object type you created will apply only to the newly created instance.
It feels like you perhaps are asking the wrong question(s).
What are you trying to achieve, what have you done so far, and what would you expect your code to do ?
Clearly establishing those, we can provide actual insight as to how Construct works and how to effectively use picking for what you want to achieve.
Your file is not accessible unless one asks for access to it, that is not the best way to share a project file especially when requesting for help.
Anyway, the How do I FAQ for Construct 2 contains a full list of topics for the category "Scrolling".
Look those topics and see how to make a proper infinite scrolling that relies on placing your sprite to the exact position of the sprite it is respawning to.
Offset happens over time otherwise if you don't indeed.
In the start of layout, your AJAX is supposed to request a project file (not load the array), a JSON file within which there is the content of your array.
construct.net/make-games/manuals/construct-3/plugin-reference/ajax
First few lines of the AJAX manual article.
If it still does not work, provide your project, this is the only way to accurately investigate what may be going on.
The "FOV" object exists, even if it is not displayed. So, in your last screenshot, if an object was in the room where you don't see the "vision cone", it still would trigger the event, given the collision polygon is properly set up.
LOS would not, has it is out of sight, behind a wall.
The hit for using and forcing the own texture is minimal on the CPU since this is a webGL rendering thing that acts on the GPU.
The requirement for it to work is that your device supports webGL and does not fall back to Canvas2D.
Especially for the topics of list, I would like for the forums to not add a line jump in addition to my own line jump otherwise it makes for huge topics that need more scrolling than they really would require.
Example C2 plugins list :
construct.net/forum/extending-construct-2/addons-29/c2-plugins-and-behaviors-list-42712
Behaviors MoveTo by rexrainbow Swing by rexrainbow Step by rexrainbow Cooldown by rexrainbow Behavior Ninja by rexrainbow Zigzag by rexrainbow Gleam by rexrainbow
Instead of
Originally posted : github.com/Scirra/Construct-3-bugs/issues/1828
Memory game has the same basics as what you are looking to achieve.
Cards with a value and those values tested one against the other.
It is not a "key in hand" solution for sure, but still, they are valuable in showing how to do what you are looking to achieve.
Develop games in your browser. Powerful, performant & highly capable.
Search function on the forum is broken, but you can use google to search, for example: card game site:construct.net I also suggest looking through Construct 2 tutorials, you may find something similar to what you need: https://www.scirra.com/tutorials/
Search function on the forum is broken, but you can use google to search, for example:
card game site:construct.net
I also suggest looking through Construct 2 tutorials, you may find something similar to what you need:
https://www.scirra.com/tutorials/
Search function has been implemented yesterday and is now working.
You can search through the forums.
If you encounter broken links, they are likely dropbox links their user did not update.
A card is nothing more than a graphical representation (so a Sprite object).
What you are looking to do is a bit like a memory match game.
You can check out this tutorial : https://www.scirra.com/tutorials/280/creating-a-memory-match-game
Searching the tutorials there should also work out for you. They were made for Construct 2, but since Construct 3 is built upon Construct 2, they translate well.
Kyatric, thanks! But I was hoping you could fit everything in the first comment. Maybe we should ask Tom? Having the list of addons split into 5 messages on 14th page of the thread is not very convenient...
For now this is how it will be.
There is a limit of character numbers per posts that forces that.
A bug report already exists for this.
Construct 2 Plugin Maker by Naji
Sprite Font Generator by blackhornet
C2 Plugin Creator and Store by armaldio
Array content editor by DeXVinogradov
SC2 Manager by St4rDu57
Plugin Manage by armaldio
PluginManager by ConstructorCommu
C2 2D Array JSON generator by chadorireborn
JSON by Yann
Serial port by ikzq
Download via url by marceloborghi
Storage (3D Dictionary) by troublesum
Self hosted open source PHP leaderboard for C2 by htejera
HTML and JS extensions for C2 and ELGG by bitlab
UID2prop (get properties by UID) by rexrainbow
Send real SMS by armaldio
jSFXR by Oxnard
Matrix effect by hmmg
Settingser - Get settings from external .js file by stctr
LayoutTransitions by hmmg
ProTracker by Gigatron
Chromecast by mneilly
iFrame and HTMLInsert by Nandynho
Textbox addon v2.0 by Nandynho
2D Starfield by Gigatron
FPS monitor by Gigatron
3D Starfield by Gigatron
Gesture control with Intel RealSense 3D Camera by bangTop
Animated loader by Gigatron
Secure data by DeXVinogradov
2D Starfield Shape by Gigatron
Color by Nandynho
Smart random by blackhornet
Node Downloader by mqt
Cordova Send SMS by lanceal - Commercial
Native like transition -> Layout Transition v2 by hmmg
AirConsole - Local multiplayer for your game by FraConsole
Video Call by hmmg
Simple Encryption/Decryption by socialpilgrim
Send emails with Construct by armaldio
Youtube Player by rexrainbow
Plugin Tin Can by wmsvga
Seeded Random Number Generator by Kyatric - Commercial
BBCode Text by rexrainbow
Weather Infos by Acey - Commercial
Cordova AdMobPro by Josek5494
Cordova Power Management by Josek5494
Translate by armaldio
Cordova AdMobFree by Josek5494
Cordova SocialSharing by Josek5494
Contacts by armaldio
Cordova Push Notifications with OneSignal service by Josek5494
Cordova Statusbar Free by Josek5494
Cordova Unique Device ID by Josek5494
mkArray (arrays on runtime) by mattkingz
Cordova open native settings (Android and iOS) by Josek5494
JSON by Nandynho
Cordova device orientation by Josek5494
Cordova Native Dialogs by Josek5494
Cordova Facebook connect by Josek5494 - Commercial
PushJS by andykenobi
rex_taffydb (local database) by rexrainbow
Scorm 1.2 / 2004 by Mimiste
SweetAlert 2 by andykenobi
Not Quite Random by Colludium
Circle Menu by Nandynho
Babylon3D for Construct 2: Scene loader edition by X3M - Commercial
Keyboard emulator by Psychokiller1888
Facebook 2 by BackendFreak
New Grounds API V3 by rexrainbow
TR_System by BackendFreak
Colyseus client adapter by PaulPoy
AirConsole Controller Maker by X3M
Globals by BackendFreak
rex_frame_message by rexrainbow
Ads Mediation-Admob,Applovin,Chartboost,Unity,Vungle by Verstala - Commercial
MathParser by pokka - Commercial
GameAnalytics.com integration by paala
TR_ClockParser by BackendFreak
Comment layout by FrezerTop
Value monitor by skymen
Text alignement by skymen
Text2Speech by asmodean
Action Sequence by skymen
SpriteFont + Cleaned by Chris Kent/BackEndFreak
Audio Stream by norman74
Box2D+ Platform Behavior v1.04 by Colludium - Requires the commercial behavior Box2D+
Javascript (C2/C3) by valerypopoff
Sweet Alert II by Nandynho
More Cursors by FrezerTop
Cheat Codes by yojona - Commercial
Change/Replace CSS ID of input form objects by Thndr
Number to alias / Big number by uesugichezt
Simple Native-like Mouselock by TheRealDannyyy
Gesture Recognizer with multi-stroke support by yojona Commercial
SpriteFont Deluxe by skymen Commercial
Stack by skymen
Queue by skymen
MQTT by lele
FunctionExt by rexrainbow
.CUR mouse cursors by thehen
SLG_Movement by rexrainbow
JSONTMX Importer by rexrainbow
Seed random by 00Rez
Detect CPU type on windows 8 by thehen
rex_layer by rexrainbow
Node-Webkit by JohnnySheffield
Node-Webkit Node.js OS module by JohnnySheffield
Node-Webkit Node.js PATH module by JohnnySheffield
Node-Webkit Node.js FS module by JohnnySheffield
Facebook 2.0 (DEPRECATED) by lanceal
Facebook 2.0 by lanceal - Commercial
Undo/Redo by rexrainbow
Layout to board by rexrainbow
DropBox by septeven
Polygon by Yann
Import (previously known as CSS Import) by McKack
Chess Bank by rexrainbow
Windows phone by thehen
Facebook Advanced by lanceal
Algorithms by XGDragon
Time-Action Recorder and Player by rexrainbow
Fuzzy by rexrainbow
Event balancer, Loop iterator by rexrainbow
DataList by septeven
Clay.io Advertisement by austin
Date to string by SilentBob92PL
Advertising in Windows Store App by atxryan
MIDI by blackhornet
Show text by sprites by rexrainbow
Screen by Joannesalfa
SockJS by JohnnySheffield
Notifications by SirG
PubNub Multiplayer by BTGames
Local Leaderboards by 0plus1
Shake by firebelly
BrowserExt by cranberrygame
Blackberry 10 by WaterlooErik
GameMix Cross-Promotion by GameMix
PhonegapAndroid by cranberrygame
SpriteButton by coatesjetset
Board Design Time by cranberrygame
Paster by R0j0hound
RB Vector by namkatz
FancyBox by SirG
Sprite Sheet by R0j0hound
Flurry analytics by thehen
Firebase by tlarkworthy
SpriteFont+ by thechriskent
PeerJS by R0j0hound
Tag text by rexrainbow
CocoonJS Android Back Button by androidtimo
Photon cloud plugin (multiplayer games) by Deko
Function-like Namespaces by ScottA
NoiseJS by PixelRebirth
AJAX-RSA by Shakalu
Mosaic Tiles by blackhornet
GameJolt API by YellowAfterlife
Synaptop API by Robsta
Spilgames HTML5 Game API by PixelRebirth
Mouse lock by TiAm
rex_gsfm by rexrainbow
Nuggeta by bidon0007
Q3D by QuaziGNRLnose - Commercial
Color Picker by Noncentz705
Newgrounds Alfa by Raiper341
Mobile Push/Local Notifications (CocoonJS) by sergyperov - Commercial
Open street map by Hussein
Mobile camera CocoonJS by sergyperov - Commercial
Google Analytics by suntemple
Argv by Noncentz705
Construct2 monetisation-related plugins by Cordova by cranberrygame - Some free and others are commercial
Custom Input by Noncentz705
rex tmx importer v2 by rexrainbow
Share V2 by stctr - Commercial
nwPop - Manage multiple windows by Noncentz705
Parse - Cloud data by Arne - Commercial plugin
Phonegap Manual PushPlugin by gizmodude4
Cross platform clipboard access by skelooth
Mini Board by rexrainbow
rex_fnCallPkg by rexrainbow
Paypal payments by lanceal
WebSQLDatabase by cranberrygame
Roguelike C2 rot.js interface by Lunarovich
Keyboard location by oopwngoo
Dialogs by PixelRebirth
NFC by armaldio
Rex_Firebase by rexrainbow
rex_ListCtrl by rexrainbow
Listview by hmmg
FlatUi Button by hmmg
Nosy Facetype by hmmg
Photon Cloud by The Photons
Star Rating by hmmg
Table (2D Dictionary) by troublesum
Plugins
HTMLString by Pode
WebFont by Pode
HTML Query String by PixelRebirth
Canvas by R0j0hound
System date and time by rexrainbow
CSV by rexrainbow
Function by rexrainbow
Timeline by rexrainbow
WorkSheet by rexrainbow
Pause by rexrainbow
Wait Event by rexrainbow
RandomPlus by cow_trix
Extra expressions by Mipey
SpriteFont by Mipey
WebSocket by Zack0Wack0
RandomArray by Joe7
Call JavaScript by Joe7
PassC2Value by Joe7
SwitchCase by Wastrel
Clock by yarfapet
Data Structures in Associative Lists by Magistross
CB Hash (MD5, SHA-1, SHA-256) by Kyatric
ComboBox by septeven
Dialog Box by septeven
Radio and checkbox by septeven
AJAX POSTer by jessejoh
Jessejoh's HTML Elements pack (div, img, iframe) by jessejoh
LIFO Stack by Geo
Instance Bank by rexrainbow
Hash table by rexrainbow
Bitwise operation by Yann
Log Text & Objects to Chrome Console by wgfunstorm
iScroll by septeven
While-loop by rexrainbow
Unistroke Gesture Recognizer by Pode
Multiline Box by septeven
Toggle button (iOs style) by septeven
Time manager by CodeMasterMike
ajaxPost by Joe7
iOSDialogs by septeven
3D object (alpha) by Joe7
SVG Canvas by pode
Pokki by rexrainbow
MathFunction by Joe7
iFrame filter by rexrainbow
Multi Touch by yumyum
Square with fill and outline by shinkan
Instance Group by rexrainbow
UITemplates by Pode
SystemExt by rexrainbow
FileSaver by Pode
3D using copperlicht by Juantar
TMX importer by rexrainbow
FileReader by Pode
Textbox Addon by septeven
Load JSON by Joe7
c2i - canvas/base64/screenshot to image by Joe7
A* (astar) by 00rez
SpriteURL by 0plus1
Pode HTML pack by Pode
PDF Creator by Pode
Cookies by Ubivis
Board,SquareTx,HexTx by rexrainbow
Image button by septeven
Sentry by pckhoi
Base64 Audio by Pode
Text highlighter by Pode
FacebookMod by juantar
Tiled sprite by SirG
Drop shadow Text by ramones
Clay.io, leaderboards and achievements by austin
Metro/Windows 8 by iunkn
Microphone record and compress by Pode
Scenario by rexrainbow
playMobi for appMobi by tap
appMobi by tap
Base32k by Pode
QR Code by Pode
Zack0Wack0's Socket.io mod by JohnnySheffield
Container by rexrainbow
Qr Code decoder by Pode
Matcher by rexrainbow
Magicam for C2 by linkman2004
Chromanin - Procedural texture generation by Pode
Nickname by rexrainbow
Drag 'n Drop zone by Pode
Google map by septeven
PostMessage: Messages between iFrames by Pode
Deflate by afgho
DrawSprite by rfisher
Pattern generator by rexrainbow
Sequence matcher by rexrainbow
MoveTo by rexrainbow
Swing by rexrainbow
Step by rexrainbow
Cooldown by rexrainbow
Behavior Ninja by rexrainbow
Zigzag by rexrainbow
Gleam by rexrainbow
Timer by rexrainbow
Turret Behavior by Fimbul
Grid based sight by 00Rez
Spaceship Movement by Fimbul
jj_Weapon by JohnJ
jj_pinEx by JohnJ
Ease Transition by GauVeldt
Pin - Get pinned object UID by Pode
Cartesian by Joe7
SpriteExt by rexrainbow
SplinePath by Pode
Extract Sprite to base64 string by Pode
Inject base64 string as Sprite Image by Pode
PathFinder by 00rez
Autotile by 00rez
Recolor Sprite by Pode
Sprite Effects & inject Text on Sprite by Pode
Image effect for Sprite by Pode
Grid Move by rexrainbow
Car physics by CodeMasterMike
Scrolling for text by rexrainbow
Typing (for text plugin) by rexrainbow
Boundary by rexrainbow
Gravitation (for physics behavior) by rexrainbow
Revive by rexrainbow
Runaway Sprite by rfisher
Duration by rexrainbow
LiteTween by lunarray
Event system by 00Rez
Cooldown mask by rexrainbow
Face detection by Pode
Container Tag by rexrainbow
Text properties (for text plugin) by rexrainbow
MazeNav by rfisher
rex_button by rexrainbow
Multiplayer behavior (+ online demo) by Velojet
Boids flocking by tanoshimi
Monopoly movement by rexrainbow
Platform+ enhanced by hazneliel
Drag scale by rexrainbow
Store reference by Azis
Boundto layout Plus / ScrollTo Plus by blackhornet
Tween to effect by rexrainbow
Radar chart by rexrainbow
PointerPos by Noncentz705
rex_LJpotential by rexrainbow
rex_light by rexrainbow
Animation loader (load all animations from URL) by rexrainbow
Circle by mutuware
Fade Adv by shinkan
Chipmunk Physics by R0j0hound
Emitter by hazneliel
Container helper by Prominent
Animation list by Prominent
Destroy inside of layout by Sailer
State Machine by anpur
Character generator by hmmg
rex_Boids by rexrainbow
EasyStar.js pathfinding for tilemap by Magistross
AutoComplete by hmmg
Isometric by R0j0hound
Parallax background for side scrolling games by Zed2100
Shake (not camera) by luizgama
Fader by Colludium
Ground Follow (enhancement for Platform) by Mimiste
Tween (tween.js and bezier-easing) by Colludium
Dock by Yaottabyte
Pin + by Prominent
TimeScale Ratio by skymen
Polar Coordinates by skymen
Instance variable control by skymen
Box behavior by yojona Commercial
Box2D+ (asm.js r2.3.0; v1.07) by Colludium Commercial
Bounded Drag and Drop by ChadoriReborn