Kyatric's Forum Posts

  • Your game files must be served by a html server.

    If you have a cloud service that would do this job and provide the HTML serving, you are good to go.

    Dropbox used to be able to do so.

    It dropped the HTML server as indicated in this topic : construct.net/forum/game-development/distribution-and-publishing-26/dropbox-discontinuing-renderin-116746

    You can find some online platforms where to host your games if you need some.

  • There is actually a pacman templated bundled with Construct 3.

    It is kind of a grid movement as well though.

    It is how the original pacman would move though on the first arcade cabinets.

    If what you are looking is to allow for Pacman to turn whenever you want it to, simply remove the "limitation" to allow the input to be read at any point instead of once the grid movement is done.

    You possibly should look into using the 8direction behavior instead of the bullet and look into examples of implementation for it.

  • Can I create an rts game in real time, controlling units, without lag? because with the original plugins of construct I was very bad.

    Have you read and understood the entirety of the informations in the multiplayer plugin's manual article and the accompanying tutorials ?

    Lag will always be present because you are dealing with networking and distant servers.

    The solution you are asking for does not exists, there is lag/latency even in big AAA productions nowadays.

    Using the tools provided correctly and understanding how to design around the limitations is the best way to go.

  • How did you made it loop to create full background?

    He did not, he did draw using the tilemap tab, directly to the layer.

    How can I attach my c3p to the post, btw?

    In the same way he did, host your file on a host service and put the URL to the file in your post.

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  • This is for "app bundle", a new export format, which is not currently proposed by Construct.

    So right this minute, you are still limited to a 100 mb APK.

    You likely can already, at this time, export your project as an Android Studio project and pack it as app bundle from this software. This is out of the scope of Construct though and would require to check Android Studio's documentation to see how to do it.

    This is interesting though, and I'm wondering what the dev team will have to say about it and if they feel they could incorporate this export type in an easy way in the Build Service.

  • Host the file on a distant server with an url (ie: example.net/myfile.txt) and have AJAX request the file through this URL, not as a project file.

  • Make sure your graphic card drivers and browsers are up to date.

    If you are still having issues, provide a copy (.c3p) of your project so that others can investigate.

    Currently, it is just a guessing game and no way to provide you with an accurate answer.

  • Check Construct 3 release 122 - construct.net/en/make-games/releases/beta/r122 - It now contains a new official Tile Movement behavior.

    Perhaps it will provide you with the movement you need.

  • Are you sure your python code does save the file ?

    Editing just "live" will not be enough, the file needs to be saved on disk for the re-request of the file through AJAX to work.

  • To find out those kind of technical implementation, check first the "How do I FAQ" for Construct 2 as it does contain a lot of elements already that are going to be implemented very similarly.

    For example you can find :

    Companion that follows the player - LINK

  • The action you did copy as is requires to be used in a loop, for the value of loopindex to change. Moreover, it requires to be called inside a function that will receive a paramater (function.param(0)).

    The reset an array, use the dedicated action "Clear".

    That should be enough to reset the array to 0.

    It is a template with certain complexities in terms of abstraction.

    If you are a complete beginner, you should probably get used to Construct first going through simpler templates and understanding how events work.

    The reading of the manual does help greatly for that.

  • Amazon was an option for export in Construct 2.

    It never was a part of Construct 3's pool of export options.

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  • How do I make this effect happen with the normal text box and the sprite font box?

    C3 Runtime provides the typewriter by default.

    See this blog article and be sure to set the project's properties to "C3 runtime".