Kyatric's Forum Posts

  • I think it is already on the todo list (the notice was already submitted some time ago, and I think Ashley acknowledged having it on his todo list)

    In the meantime/workaround, you can use groups to organize your code.

    I agree it is not exactly the same, but helps a lot as you can have groups inside of groups, etc...

  • Extract from Properties

    etting property values at runtime

    In your instance's onCreate() function in runtime.js, properties are available via the array this.properties[]. This is an array of the property values. The values are in the same order as the properties were added, excluding link properties. For example, if you have two link properties followed by three integer properties, this.properties only has three elements (the three integer properties in the order they were added).

    this.properties is an array.

    The first property is accessible via this.properties[0], etc...

  • I guess you just have to enlarge the size of the text object for it to appear (in the IDE and in the browser) as the second paragraph of the manual entry explains.

    If that doesn't solve it, consider posting a capx.

    EDIT: I didn't realized it was posted in the bugs section.

    Anyway I guess it is this common mistake and surely not a bug.

  • holi: Have you tried downloading the temporary community provided PDF ?

  • Save the file with the extension .caproj to the root of your folder project. This is the function "Save as" from your browser. (For example in FF in win7, click the top left "Firefox" menu and "Save as...")

    If you don't have the option to change the extension from the save as option of your browser, save it as a xml (or provided extension) file and rename it afterwards directly from the folder.

    Then open it from C2. It should work.

  • As said in the dialog box, I opened mainScreen.xml saw that there were instances of "spike" there, but no object-type "spike" in the howdie2.0.capx.

    Get the fixed caproj file.

    Copy it at the root of the project folder (backup your existing file) and open it.

    I created a "spike" object type with a sine behavior, no more no less.

    Be sure to open your spike objects and maybe reset their origin/collision polygon.

    I copied/paste elements from another object type, so the origin and polygon might be off. (I used the values of the "wall" object type).

    If you can recall the steps that you followed before ending with this errorful caproj, I'm sure Ashley would have a look at it to prevent it in future releases.

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  • In the "Physics" section of the how do I FAQ:

    Create a rubber band (elastic slingshot) - LINK

  • Example using sprite effects.

    Notice I'm using two layers, the top layers with the scope effect is to have its property "Force own texture" set to yes.

    The objects "Cover" and "Scope" both have an effect allowing for the effect to work.

  • Ha indeed, the system expression newline works in text object, apparently not in textbox objects.

  • Extract from the manual article from earlier!

    capx files are simply a ZIP of a project folder. You can rename a .capx file to .zip and see the project files.

    So zip the whole folder where your project is and post it.

  • Saving and sharing a project.

    Capx is what you get when saving as single file.

  • Post the capx.

    Apparently, there's an instance in the project of an object type that does not exists.

    Did you had an object named "spike" and did you rename/delete it somehow.

    With the capx it'd be easier to check out.

  • I just typed the keywords "Space invaders" and it was the first topic that popped up.

    Just be aware that search in the forum (in the navigation bar "Search" next to "Chat!") is not the same/has not the same scope as the website's search (very top of the screen).