Kyatric's Forum Posts

  • Link fixed in first post (and Lucid's previous message).

    Good job Lucid, it's a lot of good news.

    Glad to see this coming to C2 !

    Keep up the good work.

  • Be sure to check your junk mails to see if Scirra's answer hasn't been moved there automatically.

  • Zoyt: Here it is ^^

  • It's not an issue.

    When moving the topic, we (mods & admins) check the option to let a "ghost" of the topic in the forum it was originally posted in.

  • By reading the tutorial about publishing on Scirra's arcade and making sure you're using the very latest C2 release (beta r109 at the time of writing this answer).

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  • Action of the Function object : Call Function.

    Then you can "Add parameters" within the dialog.

    There was this topic a few weeks ago that might give you more infos.

  • Example capx

  • Consecutive days work for me.

    A new day is counted/added when it is midnight in England.

  • It would be easier to help if you would post a capx that reproduces your issue since with your explanations it's hard to figure how you set things so far and what your issue actually is.

    From reading this thread, I don't get what is your problem and so don't know how to answer to it.

    Try to be more explicit, give as much meaningful details as possible.

    And do provide a capx explaining what you would want to happen and what the actual code does.

    Precision is everything.

  • Your player "Walking" animation's frames have no imagepoint(1).

    Add this imagepoint in each frame and the game works as intended.

    Prefer sending capx rather than compressed folder (a capx is basically already a zip file of the folder) and prefer to post your project (are at least a reproduction of the issue) in public rather than sending in PM, more people can give more help quicker.

  • Imagepoint is something you set in the image and animation editor.

    Then you use the common expression object.ImagePointX(index) or object.ImagePointY(index) depending on the position you're looking for.

    Before pinning the object, you set its position to the imagepointX/imagepointY location first.

  • 1. Functions need a detail field, so we can note what the function does.

    Paradox: Add a comment right above the function ?

    I understand the need for a description of the function, but I'm not sure such a field is required in the function object itself (since you can use comments and move them like events).

    By default at least, that's what I did without really even thinking about it.

  • I'd say, along with some quick interview of the student, asking what game he wanted/intended to do, eventually why and how he did what he did you'd have a solid overview of the student's potential.

    Depending on the people and their current programming knowledge half an hour can be enough, some might need more time.

    It's a bit awkward to me though to "push the tool" before solid paper planning. But I don't know how your course is structured, and possibly you can get more infos observing a person focused on its work than in any paper design.

    I don't think it's outrageous to use C2 for such a test though. You just have to take it as a tool to demonstrate potential than a full disclosure of one people's skill (especially in a so short discovery period).

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  • I'd say to save (and load) the content of an array to a json string might help there.