Well it is unclear what you refer to as "framework".
To display a sentence, you need to have some display object in your project such as Text or Spritefont.
From there, you either fill an array/dictionnary on start of the first layout of your game, the array being global you can access it from any layout in the game.
Here is a simple example using an array.
Execute the project starting from layout 1, or it won't work.
On startup of Layout 1 an array is filled with various sentences.
Then, in layout 2 every second, a sentence is picked out of the array and displayed in the text object.