Kuasynei's Forum Posts

  • 3 posts
  • I know this is a very old post, but I wasn't able to find many other posts talking about this.

    Does anyone have have any tips or techniques to reduce this effect? I've been working on a fast paced arcade game for awhile now. I've finally added in the graphics, and I notice how blurry everything gets when it moves. It makes the art very unreadable, and tends to give me a headache when looking at it for too long. I realize some of the above posts said this was an LCD issue and not a Construct 2 issue. But I've never really noticed this effect in any other 2d game I've played, but in Construct 2 and Construct Classic it is very apparent.

    Can confirm, am also having this issue and is glaringly obvious. Running at 60fps if that information matters. Messed with all the configuration settings but no changes. Letterbox scale, letterbox integer scale, no results.

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  • I was trying Construct 2's image editor but looks like I had to change the image to PNG and crop it with an external program. That's a little bothersome though. Will cropping the sprite sheet have to be done externally as well?

  • I've looked around and so far I haven't found help with the subject of cropping. I've got a sprite sheet and so far pressing the crop button does absolutely nothing for me. I tried separating the sprites in the sprite sheet and then cropping but I still end up with a white background on my sprites. It's really frustrating but is there a certain procedure to crop a sprite image?

    This one in particular <img src="http://i1124.photobucket.com/albums/l569/Aiko_Khongten/Hero.jpg" border="0" />

  • 3 posts