C2=>New=>Example:Audio analyser
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No Programming Required!
You can now make advanced games without writing a line of code. Construct 2 does the hard work so you don't have to.
ArraySpawners.capx
set animation speed to 0
..just compare frames...
frame=0.....Action1
frame=1....Action2
..or two frame animation....
CheckBox.capx
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Nodes.capx
(no plugins required)
Text file=>Array=>Instace variables
Monsters.capx
can i array an image ?
use just one sprite(image) with many frames...as you need
Example.capx
add instance varible "Dead"(false)
(0=false;1=true)
several times — le Canapin
this usually happens when I cut the buttons from sprite sheet...
first check the button-collision polygon..
you can use "or Block"
or
you can put this sprites in family
just a thought......if you set your audio track to not looping?
Time scale?
Set object time scale.....Player......1.0
Replace
with
(0=False;1=True)