I've been trying to figure this out for a while, and been searching around but i haven't found the answer. Is this possible to do in Construct 2?
Essentially I want to make it work this way:
When the game is not paused
If time is stopped (forgot the exact function to call)
The player can still move as normal
and
When the game is not paused
If time is slowed
The player can still move as normal
Anyone know how to do this?