kmsravindra's Forum Posts

  • Hi,

    I am wondering if there is any quick and easy way to convert an external Jquery Plugin into a construct2 plugin? Forget quick and easy, will that be possible at all? If yes, then a template for converting such external plugins into construct2 plugins will be a great tool! Please let me know if there are any pointers towards this.

    Thank you.

    Thanks,

    Ravindra

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  • Is this plugin working now? I created an App on my dropbox account using the instructions septeven has mentioned. But all I get is a blank when I run C2, from my testfile.txt present in dropbox folder, though it has content in it. If someone can provide a example capx it will be very helpful. Thank you

  • Hi Savvy001,

    The dropbox image example link is not working...could you please re-upload the capx?

    thanks,

    Ravindra

  • Thank you ramones and jayderyu. This looks to be very helpful.

  • I wish I could...Unfortunately I don't know coding outside Construct2...

  • Hi Tumira, Can I use Clay.io for reading and writing files & images as well?

  • I think such a plug-in might be highly useful to retreive and save games to the cloud storage as well! Does any one know if such a plugin already exists? Thank you...

  • Thank you. I will definitely take a look at this. But does this help in reading the file retrieved from google drive inside construct2? What is/are the commands inside C2, that I should be using to access Google drive..? Probably a look at the SDK might help to answer these questions...I am not very well versed with coding other than using C2...In case you have done something / can provide an example, it will be highly helpful. Thank you.

  • I am building a flashcard kind of application and I have a need to store and Read the user created flashcards (both text and images) onto his Google drive / dropbox storage that the user specifies...I have searched through lot of forums but I couldnt get help in this regard...Some pointers that I found were Pode's plugin to read a file/save to a file etc., but they are all saving/reading from the hard-drive...I am not able to understand how we can create a Json file or some file on click of a button inside the game, and store / Read those on the google drive along with the images...Is this at all possible using C2?

    Please help! with any ideas / suggestions...Thank you

  • Came across this plugin for web and mobile called filepicker.io from inkfilepicker.com

    I think it will be great to create a construct-2 plugin using this if possible...I am not a developer and hence couldn't do much in this regard...But if anyone of you could create this, I think it will be great to use...please let me know your views.

  • Same here...Were you able to solve this problem by any chance?

  • Hi R0J0hound, I am not able to open the cap file that you posted. Could you please send the link again.

    Basically I am also looking for some functionality where I lock the user mouse movement to only a smaller size within the game window while using drag drop and I need help with that.

    Thanks,

    Ravindra

  • Hi , Thank you.

    Lot of great suggestions., I think C2 - HTML5 exported file protection and accessibility control is something that can be added as a faq.

  • Hi Guizmus, Thanks for that suggestion. I will try that out.

  • Hi jimutt, while this is great information, I fear I might not be able to use this approach as this requires prompting the user for user-id/passwd.

    My scenario is slightly different in that I am publishing on a platform which already authorizes the user and sends me some launch key information when that user clicks on my game. These launch keys are dynamically generated and I need to validate the launch keys, once successful, I need to display the actual content. Please let me know if there are any other approaches that can be used in such scenario.