Hi jimutt, while this is great information, I fear I might not be able to use this approach as this requires prompting the user for user-id/passwd.
My scenario is slightly different in that I am publishing on a platform which already authorizes the user and sends me some launch key information when that user clicks on my game. These launch keys are dynamically generated and I need to validate the launch keys, once successful, I need to display the actual content. Please let me know if there are any other approaches that can be used in such scenario.