klabundee's Forum Posts

  • Are you using separated spritesheets for each layout?

    If yes, you need to include the spritesheet that have the condition/action On Button to the "Level Select Menu"

  • I am creating a web application using construct 3. And I want to support both desktop and mobile. How can I do that?

    (I mean mobile is portrait and desktop is landscape).

    I guess that I will have to create different versions for different platform. Then in the beginning I will have to compare platform's resolution and on basis of that I will redirect them to correct version which will be best for their platform

    Probably the best way is having 2 versions for each case, and using PHP you can detect if is mobile and redirect it to the mobile version

    $useragent=$_SERVER['HTTP_USER_AGENT'];
    if(preg_match('/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows (ce|phone)|xda|xiino/i',$useragent)||preg_match('/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i',substr($useragent,0,4)))
    header('Location: http://url/mobile');
    
  • Events are compared every tick in order from top to bottom.

    Your first event, if true, sets Act frame to 1 and it is enough to trigger the second event..

    So in the same tick it is triggering more than one event.

    I would suggest creating a main event: ON -> Pressed and compare the sprites animation frame as secondary events using else. This way it will only trigger one condition per tick.

  • If both animations/frames have the same size and origin points, this problem should not happen.

  • Exportou para qual plataforma? Como está testando?

    Você precisa escrever pelo menos uma tradução da tua dúvida em inglês, pode ser google tradutor..

    --

    Which platform have you exported to? How are you testing?

  • Hello everyone!

    I'm also not sure if this channel is still being read

    Yes it is ;)

  • It's not just you. 2

    Edit: It also has a bug that sometimes even after open/read your notifications, it will remain showing notifications of unread posts or updates.

  • I Would like to help but your project is too big, 513Mb..

    Can you reproduce it on a small example?

  • Finally finished the journal/menu UI setup. Had a lot of help from ProUI.

    What a beautiful game.

  • Why? Are you using third part plugins?

  • Dictionary.Get("te2")+Dictionary.Get("num")+ceil((Dictionary.Get("1")+Dictionary.Get("3"))/10)

    In your example you were dividing "3"/10 before add with "1"

  • Awesome.

  • Actually, int(random(10,21)) with give you values from 10 and including 20.

    Indead.

    int() and floor() works the same in this case, it round down int(5.6) = 5, floor(5.6) = 5.

    You can also use round(x), it will round to the closest integer number, round(5.6) = 6, round(5.4) = 5.

    round(random(10,20))

    :)

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  • Hi, so I'm making a game, and I'm wanting the price of an object to randomize from let's say 10-20. but when I do so, it gives me a decimal, which I don't want. Please help!

    int(random(10,20))

  • Does the ship have more than one sprite frame? Does it have independent colision points on each frame?

    Try using a new invisible sprite that pins on your ship and this one has solid behavior and no animations, just a single frame.