Thank you that actually makes a lot of sense, btw what you said it is a lot of work is fine as once I finish the movement I will just have to make levels. Thank you very much ill try and tell you if it works :]
Develop games in your browser. Powerful, performant & highly capable.
Hello everyone, I'm trying to make a movement mechanic where you rotate a pickaxe around the character to do things such as climb, and get to higher places. It's kind of the same as the movement of the deepest sword. The thing is whenever I pin the pickaxe to the character it seems the pickaxe loses its solid properties. This makes it so whenever I rotate the pickaxe to move it instead ends up going through all solids. This probably has something to do with the fact that it will always be pinned to the position of the character so when you put it through a solid it's saying to keep going as the boolean set is still true. Does anyone have any idea to fix this?