kinderk's Forum Posts

  • 1 posts
  • Hey! I'm also using Intel XDK for an Android game. The problem that I am having is that my music does not work after publishing it on Google Play. I have read on other forums that looping sounds does not work well once published onto Google Play. Again, the music works fine of course in Construct 2 and XDK. I am limited to building it in XDK using only Android because this game is for a class and my professor told me that the game cannot exceed 10mb so I cannot use Crosswalk due to its enormous mb. I enabled all the plugins that I thought would make it work such as the "audio", "media", and "in app browser" before I built the game but that still did not solve the problem. So, if anyone has had this problem before and solved it or just know of a solution in general, please let me know.

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  • 1 posts