kid_lofi's Forum Posts

  • 3 posts
  • great update! minor bug, in the templeoftraps I got the eyeofthebeholder at exactly the same moment as copping a voodoo dart (and was pleasantly surprised that it didn't kill me, only to be unpleasantly surprised that I survived long enough only to be impaled by the sudden floor spike), and the list appeared, but it didn't cross off. I was able to complete the level, because it seemed to REGISTER that it was ticked off, but even when the mission complete page popped up, there were still only two strikeouts. VERY minor bug indeed, though. Think it was just my bad timing though, as it didn't happen when I DIDN'T die simultaneously. Haven't lyet managed to reproduce it, but if I do, i'll put that up too.

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  • love a good deconstruction, and a christmas special to boot. Hate the controls tho. having to hit space to use ladders is a terrible idea. couldn't just disable jumping on ladders?

  • Awesome game. Had no problems with pixelart vs painterly. When it's pointed out I notice it, but to me it's not a problem. Love the whole thing. So, found two small bugs: in the Well of Whateveritwas, I was able to buy the ingredient detector for 4 ghosts, and ended up with -1 ghost. Seemed to be fixed by next level though. Also, in that next level, the Tower of Somethingorother, when you walk behind the skull on the box that is just beside the shop, there's a gap between its left and right halfs. If i can get my tinypic working i'll put up an image: <img src="http://i53.tinypic.com/124wshg.jpg">.

    Gameplay is really simple, and I quite like the having to run back to the start pursued by the ghostie, because it's a little bit challenging. [strike]But I'm having real trouble getting past the auto turrets in the third level. Ah well.[/strike] great game, can't wait til the full one comes out!

  • 3 posts