More info;
Player within 22.5 angle 270 > set Player Direction = UP
Player within 22.5 angle 0 > set Player Direction = RIGHT
Player within 22.5 angle 90 > set Player Direction = DOWN
ETC, ETC, ETC for each direction(8)
When f pressed,
Player Direction = UP Set Animation to attack1
When f pressed,
Player Direction = RIGHT Set Animation to attack2
When f pressed,
Player Direction = DOWN Set Animation to attack3
ETC, ETC, ETC for each direction(8)
But it will only respond to the first one and always attack UP (attack1)