kepoly's Forum Posts

  • Was thinking way to hard at this one sorry..

    Your right all i had to do was put the elements in the dotted lines even though that's not where it started when viewing the game(obviously)

  • Is there a way to change the original viewport?

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  • ok so for my game i have these specs:

    layout size: 2240, 1280

    window size: 960, 640

    Have setup my level where the character starts in the bottom left corner and he eventually works his way right and then up around back to the start(like a snake going counter clockwise)

    The view set to scroll to on my player so he is always in the middle of the screen.

    I have setup a hud on the first layer(5th so not really first ) and tried a few different things to get it to work;

    Paralax set to 0, 0 set items on top of screen just below where i see the top of the game window when testing, and I dont see the hud items.

    Paralax set to 0, 100 I now see the hud items where I had them placed at the top of game window(not the top of the level) but the hud items do not scroll up when the players is moving up in the level.

    set the paralax to 0, 10 with object behaviors bound to layout and still no dice they hud will not scroll up with the player !

    TLDR; Cannot get my hud to move up the screen when the player is moving up and forcing the screen to follow.