KeeghanM's Forum Posts

  • How much have you spent on marketing? What are your main marketing channels? And which have the best return rate?

    I think that kind of information is going to be super beneficial to the developers on the forums.

    It's great seeing the end result, but we all know just making a good game doesn't result in performance like you have.

  • > Hey quick question. Is there any way to have multiple rewarded video ID's?

    > I want to have 3 different types of rewards, and want separate ad's so I can track their performance.

    >

    If I understand correctly you want to have 3 different buttons in a game and each of them will trigger the rewarded video just the reward will be different for a player, is that correct? If so then there's no point in preloading 3 videos. Just show the one preloaded no matter which button has been tapped.

    There is no way to preload 3 videos upfront and I doubt there's any plugin that can do this.

    Or I misunderstood the question?

    No I mean 3 different video ID's in AdMob so I can track them and how often they get used.

    So for example, if they view a video to get Coins I used video ID "GameNameCoinVideo" and then in AdMob I can see how many times that specific ad was called compared to the others.

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  • Hey quick question. Is there any way to have multiple rewarded video ID's?

    I want to have 3 different types of rewards, and want separate ad's so I can track their performance.

  • Aaaand more updates! This time a pretty big one!

    New:

    ➵ Added Settings Screen

    ➵ Added option to pay one off fee to remove ads permanently

    ➵ Added Sound for all achievements

    Fixes:

    ➵ Fixed banner ad bug after clicking

    ➵ Fixed New High Score showing on the same score

  • I'm trying to setup a "Hide Ads" purchase, and I can get it to work on the initial purchase. However I'm confused on what happens if they uninstall the app? I see there is restore purchases, but then after that how do I check which purchases they have that got restored? Does restoring purchases trigger "On Purchase Succeeded" ? I've looked through the example capx but can't see the answer there.

  • Fun game! I’ve just bought a Developer account and I’m exited to release mine as well

    Thanks Caesar!

    And of course, an update! No matter how much testing you do there will always be bugs after release!

    This one included:

    ? Fixed Achievement Name Display

    ? Fixed New High Score Display

    ? Fixed New Best Height Display

    ? Tweaked Ad Display

  • Addicting little platformer just released for Android!

    Get it on the Play Store here https://bit.ly/NinjaFlow

    Play as a Little Ninja creatively named Little Ninja, and try get as high as you can!

    Compete against yourself and try unlock as many achievements as possible!

    Please feel free to leave comments here with any feedback!

    Again, get it on the Play Store here https://bit.ly/NinjaFlow

  • Addicting little platformer just released for Android!

    Get it on the Play Store here https://bit.ly/NinjaFlow

    Play as a Little Ninja creatively named Little Ninja, and try get as high as you can!

    Compete against yourself and try unlock as many achievements as possible!

    Please feel free to leave comments here with any feedback!

    Again, get it on the Play Store here https://bit.ly/NinjaFlow

  • > Exporting to Cordova as the FAQ said. Plus it's just my normal export process.

    >

    Can you confirm that the zip you upload to PhoneGap contains the config.xml file? Previous C2 release (r246) had a bug which caused config.xml to save somewhere else.

    Also, can you try with the example capx I provided?

    Turns out my folder still had an old config file in it from before adding the ads, and from before r246. So when it exported and put the config somewhere else, I didn't notice. Can confirm it's all working now!

  • Exporting to Cordova as the FAQ said. Plus it's just my normal export process.

  • No luck. I've put in Googles test ID's as well as set it to testing mode.

    Exported to Cordova and I'm using PhoneGap to build.

    Heres the entire code & setup

    But even in an exported APK running on an Android phone... no banner.

    I tried to debug by setting a text objects text to FAILED on fail, but that never gets triggered either.

    Also no video either, so it's not just banners. I feel like I'm missing something super simple here.

  • dop2000 I think (stress on the think) that its an id associated with the action, not the object.

    I haven't had any issues when I only replace the type value.

  • So I found a way, it's a bit of a pain in the ass and kind of risky. So if you need to do the same thing, BACKUP FIRST!

    !!PROCEED WITH CAUTION!!

    Basically, you need to edit the XML's for the layout and the event sheet.

    First, in your project create the new objects (in my case SpriteFont's) and name them something obvious. I used the same name with "2" on the end.

    Save your project, must be as a project and not a single file.

    Close Construct2.

    Open the layout XML in your preferred editor and replace the names, lets say Title with Title2.

    If you are going to a new object type with different parameters (like Text to SpriteFont) you will need to also put the new parameters into the XML. I suggest making a fully setup copy of your new Object in the editor first and copy pasting.

    Then, do the same in the Event Sheet XML, just replace all the names.

    This will work to replace any Object Type with another one, provided they have IDENTICAL sets of ACE's

    This worked for me and saved hours of replacing events in the engine and retyping everything... Still not an easy task. Better suggestion, design it right first time round!

  • Hey,

    Is there any easy way to replace all Text Objects with SpriteFont objects? And maintain all my events?

    I'm assuming not, but wanted to check with all the smart cookies of this forum before I painstakingly go through and replace over 1000 events (not even exagerated sadly).

    thanks in advance!

  • any idea why I can never get any ads to load?

    I have it set to test mode in the property's, and these two very simple events

    The second one never gets called. I've tried the same for banners and rewarded videos.

    Also tried the "On Loaded" event instead of the "Is Loaded". Still nothing.

    Does it matter I'm running on localhost for testing and not actually an exported .apk?