Hey all. I've been working on a roguelike. I've been trying to make the largest map possible. The issue is. When I create all the tiles, i use "(array)for each X,Y element"-create object. That works fine for anything around 25,000 elements(tiles), but anymore then that just crashes the browser window. I tested creating the same sprites every tick or even repeat loop(20) each tick and i can get 65,000 tiles before i get bored. lol. so I think what is obviously crashing the browser is creating them all at once. Basically, anyone have any ideas as to how to parse out the tile creation in a "(array)for each X,Y"?? Thanks!