Another way would be using platform behaviour.
Example
capx
I'm in. HTML5 games, tests, showcases are scattered across different forums and at the moment it is hard to filter them all.
<img src="smileys/smiley18.gif" border="0" align="middle" />
Perfect.
I need a coffee brake.
Thank You.
Test
Then player changes direction say from right to left and both keys are pressed, on left release - animation stays left (player moonwalks).
Maybe there is a way around forcing animation change in such a case?
Thanks for replays.
Running animations by double clicking their names would be nice.
P.s.: Space Blaster on Facebook looks broken
<img src="http://dl.dropbox.com/u/3232744/error.png" border="0" />
Develop games in your browser. Powerful, performant & highly capable.
Had the same problem - solution here.
Can't figure out how to make a pause.
"On any key pressed - Set time scale to 0" ???
dl.dropbox.com/u/3232744/pause/index.html
dl.dropbox.com/u/3232744/pause.capx
Sure, it had to be giant on/off switch.
Moving on.
r54 and earlier;
Problem: the jump button works only once;
Example:
dl.dropbox.com/u/3232744/jump/index.html
dl.dropbox.com/u/3232744/jump.capx
I can't be sure if it's a bug, cos I test touch functions on emulators.
WebGL water simulation
WebGL water simulation video
I don't think html5 will ever be used for games.
Well... It's already used... and quit successfully.
mario.fromlifetodeath.com
playbiolab.com
effectgames.com/effect/games/crystalgalaxy
...
These are not the droids you're looking for.
<img src="http://dl.dropbox.com/u/3232744/yap.png" border="0" />
Straight forward method of 3DObject texture animation:
http://dl.dropbox.com/u/3232744/Box_exe.rar
http://dl.dropbox.com/u/3232744/box.rar
http://dl.dropbox.com/u/3232744/sc230t1/index.html
No sound, cos it lags on server.