Raycasting
The method I use, kinda works however a raycasting function would be nice, using function maybe something like function.call("raycast",posx,posy,pos2x,pos2y)
However the current method I use works the angle of the tongue changes so that it can expand beyond a wall.
NWJS
So if I use command prompt and opened the file like so,
game.exe -leveleditor -tick 128
I can use the values like the way browser.hash works.
Javascript
Call internal functions with a javascript console.
Multiplayer
So multiplayer is a problem due to jumping seems really laggy and unsmooth.
One last thing, is their a way to manually code instead of using the event layouts (without using plugins/addons)
If not I will just code my addon instead.